Teenage Mutant Ninja Turtles: Out of the Shadows

Teenage Mutant Ninja Turtles: Out of the Shadows

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CANNOT INVITE FRIENDS TO CUSTOM/PRIVATE GAMES
The ability to invite my friends to a custom or private game lobby/game needs to be fixed yesterday. This fix needs to be top priority. I bought this game specifically to play through co-op, and I will not play through it until we can play through for the first time together. I am so disappointed.
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31-45 / 117 のコメントを表示
Spread the word. Post on Facebook and other forums about this issue. That's the quickest way to a fix, I guess.
I'm not sure if this has already been addressed, but I've found that I've been able to join my friend's game using the "host custom game" feature. I can't be the only one; anyone else? Obviously this would mean that anyone can join the game without an invite, but still it's better than nothing, right? I've been reading so much "Bashing" (understandably so, btw) that I might have missed someone mentioning this aspect. Sorry if that's the case.

On a positive note, I see the hard work that some of the creators HAVE done to make this game. Maybe released a tad early, but still pretty flippin' impressive. I love the taunts and collaborative gestures. If you don't know what I mean, I hope you get to see them soon.

Also, if anyone else is annoyed that the TMNT game cancels the Steam voice chat when you join a game, you can go into the "DamageGame/Config/DamageEngine.ini" file and change the "bHasVoiceEnabled" (under "VoIP" section) from true to "false". I'm not very fond of the built in voice chat system, myself. Cuts out some or all of what people are saying. Frustrating.

I'm VERY interested to get this resolved for private play.

Am I to believe that for some people NEITHER is working? I've forwarded all my ports using DMZ mode on my router and I can host a custom game (And have a friend join), however everyone else and their mom soon follow. Just fyi.
最近の変更はEnrohStylesが行いました; 2013年9月3日 22時01分
There are tons of problems with this game. There are certain aspects of it that are promising though. I will not be playing it until multiple patches have fixed these problems. Including but not limited to LAN not working, no server browser and private matches not working.

So far it seems to be a bad console port. I'm hoping they patch these issues.
Has anyone received ANY word from Steam, Redfly, or Activision about this?
Five7 2013年9月3日 15時19分 
I've been scouring. So far nothing more than the vague "we are aware."

On the plus side, if this were a blizzard game, we'd probably get "working as intended."
Five7 2013年9月3日 15時23分 
For those attempting LAN. Doing so is slightly more complicated than you realize. With no direct connect feature, there is no way to tell Steam, or the game (which is using steam) on which IP you'd like to connect. You could go into your TCP/IP configuration and try to place your LAN IP as highest priority; yet as your LAN IP should already be highest priority, since it is your internet gateway, Steam will likely not see it at all, as it is not designed to see it.

So one might have to resort to making some file modifications in order to force the IP. It may be possible to use launch parameters with the TMNT executable, I haven't yet tried to see if there is a .cfg, .ini or other type file that might contain them, or relatable settings to alter.

So without making the efforts I've listed, LAN is pretty much moot if you're just hoping to join a friend behind your network by joining through Steam.
最近の変更はFive7が行いました; 2013年9月3日 15時23分
This video highlights the main thing wrong this game: no COOP with friends.
http://steamcommunity.com/app/228560/discussions/0/846963165584164245/

How much coverage does this issue need before the developers/publishers address those who bought it?
Ah crap. I didn't realize that Activision was the publisher.
Another day, and no CO-OP. Still sitting on my investment here.
Jonny 2013年9月4日 12時15分 
Five7 の投稿を引用:
For those attempting LAN. Doing so is slightly more complicated than you realize. With no direct connect feature, there is no way to tell Steam, or the game (which is using steam) on which IP you'd like to connect. You could go into your TCP/IP configuration and try to place your LAN IP as highest priority; yet as your LAN IP should already be highest priority, since it is your internet gateway, Steam will likely not see it at all, as it is not designed to see it.

So one might have to resort to making some file modifications in order to force the IP. It may be possible to use launch parameters with the TMNT executable, I haven't yet tried to see if there is a .cfg, .ini or other type file that might contain them, or relatable settings to alter.

So without making the efforts I've listed, LAN is pretty much moot if you're just hoping to join a friend behind your network by joining through Steam.

So is there an in-game LAN option or not? Can you please screenshot it? assuming I've disconnected my modem from my router, and we're all on a gigabit switch in offline mode on steam, will we see each other through lan?
Nope. That won't work either. "LAN Game" *is* an option in the user interface, but it doesn't work. The PC's with the game installed won't see each other on the local network. It's the same issue with private and custom games: doesn't work.
Five7 2013年9月4日 16時22分 
I've been messing around with it for a few hours lately. I don't see this "LAN Game" option anywhere. Where are you seeing it? I did manage to connect to a friend briefly for about 5 seconds, then both of our clients insta-crashed and we haven't been able to connect since.
Vix 2013年9月4日 18時03分 
I found an unconfirmed work around for making a fake lan in order to invite friends. On the technical level it is a 7-10. Not worth it to me, but maybe will work for some of you that have friends/loved ones you are waiting to play with:

http://www.youtube.com/watch?v=tuh9rfJwcGA#t=100
Five7 2013年9月4日 19時18分 
Ahh I see why I never saw the lan game before. Activating game pad disables the LAN option for unknown reasons.

Also this vid does show how to force a LAN IP in the executable, like I was wondering earlier.

which you can use, Space Herb, to play with your wife.

That was likely the reason you couldn't connect to eachother before, as I was saying, that it was only seeing your gateway IP for steam. The guy that said he disabled his gateway and used only his LAN, what would be happening then, since steam is in offline mode, is it will dummy itself a self assigned IP. Usually starting with 169.254.x.x. This behaviour goes back to nullmodem days where you would just crossover two computers and the OS would self assign an out of index IP so it would simulate a LAN.

Anyway. Herb. Use the method in the video, minus the Hamachi part, where he puts his LAN IP into the shortcut to force launch parameters of the IP. That should have you enjoying the game with your significant other in no time flat.

I'll test it myself right now.
Five7 2013年9月4日 19時35分 
Clarification.

Put the IP of the computer you INTEND to connect to in the target box. The person you are connecting to does not need to do this.

I can confirm that this works both on Hamachi and a normal LAN.
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投稿日: 2013年8月31日 8時47分
投稿数: 117