Voxile
Rå Potatis Feb 11, 2024 @ 3:44am
Problems with HDR in Windows 11 and a Quickfix (Hope developer reads this)
I play on an LG Oled tv and some games turn dim while palying in HDR.
This Quickfix (copypasting from a reddit thread) works for many other games with this problem like Stardew valley, Noita, Ostriv etc.
If the developer reads this and comes up with a permanent fix for this I would like to know how so I can pass it on to other developers.
Other than that the game looks and runs extremely well and seems like a lot of fun! (5800x3d, RTX 3080 ti, 32gb dd4 3200mhz).

One thing I would prefer though is aiming down sight instead of a crosshair and maybe less ammo available.

https://www.reddit.com/r/OstrivGame/comments/11bipuq/problem_with_hdr_display/

"So I managed to solve the problem by following the guide for a Fallout game at this link: FNV Performance Guide (moddinglinked.com) This also works for Stardew Valley. There is something going on with the Nvidia drivers and Windows 11 which makes games set to "Windows borderless" act as if they where fullscreen which triggers HDR to kick in.

You have to make the changes again after updating the Nvidia graphics driver because it will reset the values.

Jump to the chapter called "Enabling flip model (DXVK with DXGI) and follow steps 2-8.

Steps 2-8

2. In Nvidia Control Panel, in 3D Settings, set Vulkan/OpenGL present method to Prefer layered on DXGI SwapchainYou can use global profile if you want to use Flip Model in all OpenGL and Vulkan titles. (i just did it for Ostriv and Stardew Valley)

3. Press Apply changes and exit.

4. Download Nvidia Profile Inspector.

5. Extract the archive and run the program.

6. Enable "Show unknown settings from NVIDIA predefined profiles" in the top bar (penultimate button).

7. Press Ctrl+F and paste OGL_DX_PRESENT_DEBUG.

Select the setting and click on Show bit value editor on the top bar (last button).

In the first column, check bit #00 and #19. These flags enable DXVK support and fix forced promotion to FSE in some games.

Click Apply & Close

Click Apply changes in the top right and exit."
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aardappel  [developer] Feb 11, 2024 @ 6:19pm 
Hey, thanks!

The problem starts with Win11 having this "auto HDR" feature where it insist on "upgrading" games to HDR without ensuring the game is compatible with it, or without the game being able to turn that off. And apparently it is pretty buggy.

It's good to know that there is a fix, but it is a pretty hard fix to apply for gamers, we'll eventually need a solution the game can apply automatically..

And yes, our demo levels have way too much ammo.. we were trying to give people a quick experience for the demo, the final game will require more resource management :)
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