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The problem starts with Win11 having this "auto HDR" feature where it insist on "upgrading" games to HDR without ensuring the game is compatible with it, or without the game being able to turn that off. And apparently it is pretty buggy.
It's good to know that there is a fix, but it is a pretty hard fix to apply for gamers, we'll eventually need a solution the game can apply automatically..
And yes, our demo levels have way too much ammo.. we were trying to give people a quick experience for the demo, the final game will require more resource management :)