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Statistically the average roll of a 20 sided die is 10.5, meaning the average "roll" should be 63. This isn't so at character creation, where it looks like over 90% of the rolls are between 75 and 80.
I really care about the characters I use, so I will spend a little time rolling for them, It really doesn't take too long to get excellent rolls at least in the high eighties. The highest I have run across is my Undead Hunter (Paladin kit) with a roll of 97. Most of my characters start (before any in-game increases) in the low to mid '90s. I usually roll an entire party rather than 1 character. For a fighter-type character the slash number after the 18, i.e. 18/xx can matter more than the total number (check the tables at the back of the manual to estimate how much). I was fortunate enough to roll a Dwarf Beserker at 89, but with an 18/xx figure of 18/00 (the best). While rolling for that character I threw away several rolls with a total in the low '90s but with lower xx values in the 18/xx. It took about two hours, and I stopped rolling as soon as I got this result, but even then it is my only character I can recall with an 18/00, so two more hours might not get the same result.
If high '80s is acceptable (and really, it is) then an acceptable result can be gotten in a few minutes to a half hour, usually. The NPCs and pre-rolled characters are generally horrible, in terms of stats, so clearly the game is designed in such a way that such characters are sufficient. Some players just take the first roll, whatever it is and consider that a virtue. The object is fun and if making multiple rolls to get higher attributes is fun for you, go for it. The game designers allow it, but they would certainly frown on any extreme behavior that might be dangerous to a player's health.
I don't worry too much about the xx behind the 18 for a fighter, because he's going to end up with a 19 before games end. If you want a really strong fighter, try a half orc. You can start him off with a 19 strength, and graduate him with a ridiculously high 20.
It's +2 CHA. Theres a ring in chapter 1 of part 2 that sets CHA to 18. Plus, while you're there, you can petrify a certain ogre claiming to be an elf woman. Or polymorph it into a squirrel. I *really* hate that ogre. >.>
I have a 95 on a Totemic Druid, 96 on a Sorcerer, and 98 on a Fighter/Thief.
I personally despise Paladins, and Lawful Goods in general, a trait which was well known about me on the Interplay forums. I live in Chicago and am a Cubs fan, and when the Cubs were making a run for the World Series, somebody on the off-topic section of the forums asked what would happen if they won it all. Another person replied that pigs would fly. I replied with "Something even more shocking. I'll play through the BG saga as a Paladin." Enter Steve Bartman. :p
I agree! There is no sense being lawfull if the law is made by some fat rich idiots with greed in power and money. Like on Earth. :D
Moreover lawfull chars talk like blind sheeps, if u know what i mean..
Anyway it seems i have to take more time creating a char if 99 is really possible.. Then my ranger really will be as mighty as Drizzt himself! :D She allready wears his sabres so the only difference will be that panther pet and his redicoulus armor and trinkets ^^