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Сообщить о проблеме с переводом
Thanks, I've now found a wiki page about that, and it's almost making sense.
http://baldursgate.wikia.com/wiki/Unarmed_penalty_in_melee
Curiously enough, the additional damage was not dealt when I was attacking with fists without casting the spell. I'll have to assume the extra damage is only dealt when the attacking character is using a melee weapon, which fists with Chill Touch technically are.
Update:
The rule is also described in the Icewind Dale manual (but lacking in the Baldur's Gate one):
The IWDEE manuals are the most up to date (I helped proofread it and the BG2EE one during alpha/beta testing of the games). A couple of other important things (that you may find interesting) that were included in the IWDEE manual (which didn't make it into the BG manuals but is equally relevant to them) are the section on the penalties characters take when fighting at melee range
"They must overcome a -8 penalty to strike their attackers,
who themselves receive a +4 bonus to hit and damage against the poorly equipped
combatant."
as well as additional bonuses/penalties for Specialist Mages that are relevant for both the BG series and IWD) get a mention.
" Specialist mages receive a +15%
bonus when attempting to scribe a scroll from their school and a -15% penalty when
attempting to scribe a scroll from any other school. They save against spells from their
school at a +2 bonus."