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also lower is better
Weapons with lower speed go before weapons with higher speed in scope of single round (10 seconds].
Eg. dagger with speed 2 will finsh attack animation 2 seconds in the round and go before 2 hand sword with speed 10 that will finish at very end of round.
Once characters have more APR the time is divided by number of attacks and weapon speed can be in general ignored.
ok thanks.
in the german version there is in the description for a longsword: Initiative- factor : 4
bastardsword initiative - factor 7.
so this means the seconds after the action of this weapon for one swing is finished?
it is in general negligible stat.. in dozens of games of BG1 and BG2 i have never ever considered speed of weapon as something to consider. In theory you can for example hit the enemy with dagger than run away until next round, rinse and repeat and enver give enemy chance to roll hit... in praxis you will probably never do or need anything like that (unless you solo on TOB or stuff like that)
1-range weapons can pull it off if the enemy's weapon is slow enough, but much harder to do.
I never consider speed factor, but some weapons with low speed factor have an advantage hitting first. For example celestial fury because you stun the character before he acts. Anyway it is a minor advantage.
In general having a weapon with low speed factor brings to attack first and so getting hit a little less, but it is something difficult to notice.
10/10 explanation. It's always bothered me how confusing the wording and logic is.