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Yes, I just seen that, it is a good point if the expansion is well suited to the original.
1. Actively supported (patches, etc.). Not sure if Tutu is still supported though;
2. Better graphics (as long as you like it) and less bugs;
3. Has an expansion
4. Easier to find co-players to join in your game
There is also Secret of Bone Hill for BG1, which as far as i know its not compatible with the EE.
Sorry Beamdog, but that mod alone is better than any content you added to BG1 (and its a huge huge mod too).
To me playing the BG Trilogy mod is best for a "grand playthrough" of the entire saga, since you get to finnick around the game, lots of compatibility, lots of excellently written modded NPCs (many of them, i say, are better written than the officially added Beamdog ones), new areas from mods and all sort of stuff.
EE is the "lite version", its awesome for multiplayer games, no hassle with installing game fixes and you get compatibility with some of the most common used mods.
Enchanced Edition works best if you already played the many mods out there and did pretty much everything the BGT mod has to offer.
Its like Duke Nukem Total Meltdown here on Steam, its great if you just want a quick "fix" of it no matter where you are, but if your really serious about doing a playthrough of it, just like Duke's Eduke32, you probably want the version with most stuff in it (and not just the quick/easy to install one).
EE is pretty much the definitive version of Baldur's Gate. If you're into mods and already have both the original games and are only in it for the mods then why would you question buying a later version without the extensive mod support? Why hate on a version that's only goal is to update and improve a 17 year old game? It's still Baldur's Gate, it still uses the same ruleset and the option to play as originally intended is still there just on updated hardware without jumping through hoops, a lot of bug fixes and visual improvements.
Simply put the EE version updates the original game, offers official support and adds optional additions to the game you can ignore if you want BG in it's rawest form. What confuses me on this point is the people who give out about the additional characters, areas only available through those characters and the mini expansion(The Black Pit) when they also give out about not having the mods the original game has. If you're complaining about additions to the game then why is it okay to mod the base game but not add completely optional content that can be ignored 100%?
The additions in the Enhanced Edition don't change the way the game plays out, they don't break the story or other characters and they can be skipped or ignored if you choose to. There's that and the fact that, finally, Beamdog are allowing support for modding of Baldur's Gate: Enhanced Edition which means a lot of the original mods will most likely make their way to the Enhanced Edition.
In my opinion, if you're new to Baldur's Gate and never played it before: Enhanced Edition is the way to go for sure. It's an easy install, no messing around with compatability issues, adds very lite additional content you can skip if you choose and now has an expansion.
If you're an old school Baldur's Gate fan just pick the damn thing up. It's five bucks right now. If you play through Baldur's Gate every so often without mods you're best playing BG as it is in the Enhanced Edition. It's the superior version by a long shot. If you like mods and play through BG with mods? Still get the Enhanced Edition. It's €5 right now and €20 normally with additional content to warrant playing through again. After seventeen years you surely can't be so cheap so as not to fork over 5-20 bucks on a game you've played for so many years with the inclusion of additional but optional content.
There really is zero reason not to buy the Enhanced Edition. The only reason I could think of is you're on a very tight budget and €5 or €20 is hurting that budget -- a legitimate argument; not everyone has hundreds a month to spend on entertainment --or you're just stubborn and refuse to spend money on the same updated game seventeen years later(Even though you already have the game that was sold to you all those years ago).
I have the install discs for the complete compilation and I have played BG:TuTu half way through, I can't say as the multiplayer in the EE version interests me but the expansion could and how the EE compares is then important too.
Just getting BG:EE at the sale price, whilst great, it may not be the only purchase that needs to be made which brings in the main question; What is intrinsically different between the two versions?
BGEE has new NPC's, new content, new class/kits to match with BGEE2. Plus with the new expansion, another new class. The expansion has an addtiional 4 new NPC's, and is the storyline that bridges the gap between 1 and 2. You have to have BGEE to get the new expansion (which adds 25-30 hours of content).
I am pretty sure Ascension is compatible with BG2EE (maybe), but there was a lot of drama about it and as far as I know the modder dropped the project (or whoever may have been working on it at one point). Any other mods with modders still around updated their mods for the EE version each.
BGEE mod compatibility list: https://forums.beamdog.com/discussion/6967/bgee-mod-compatibility-thread (Some of these have since been fully updated to work).
BG2EE mod compatibility list: https://forums.beamdog.com/discussion/23726/bgii-ee-compatible-mod-list/p1
Of course these lists are old, so go to the mods homepage that you want and check the status if it was in progress.
But all in all, for someone is returning to BG or new to the series, it's only logical to buy the new EE versions.
That is a lot of expansion. Good info. Thanks.
There is no "hate" against the EE, but losing out on some mods which are better than Beamdog's additions is a rather important point to bring on.
I wouldnt sugest the EE to someone who, like me, loves to play the game with every bit of customization (modded NPCs, story, etc). Again i point out to Ascention (not even sure if its compatible with EE yet), a mod thats so important to BG2ToB that the game really suffers without it. Even more so because of its "pseudo-official content" status.
Basically:
EE: gameplay Improvements/fixes, some Beamdog made content, less mod support.
TuTu/BGT: You have to manually download some of the fixes (but no UI overhaul), more mod support.
Both versions are similar, it really just comes down to you either wanting more mods or not. Most companion mods are compatible with the EE, but some of the more "heavy" (which usually are the more cool ones :P ) might not work with it.
And of course, there is the new expansion, which is only for the EE.
If today I had to choose only one, I would go with TuTu because of the sheer ammount of content you can get from Gibberings 3 and other website communities dedicated to BG, but then again, one day I think the EE's would be able to have the same love applied to them.