Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

Statistieken weergeven:
what happened to the UI and how do i change it back?
I understand this is some sort of patch (wife had laptop on before i got on so i assume it DL'd while she was on) but how do i change the UI back, ITS HORRIBLE
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Origineel geplaatst door DJKobold (Breadsnöre):
I regret downloading the patch because it reset all my settings. I can't remember all the old settings obviously, and killing Aec Letec which I struggled with a lot before the patch on the first try with no problem really killed my enthusiasm about 2.0. :S

The update set my difficulty to easy for some reason. Check the difficulty setting in the gameplay section of the options menu.
Existing saves might get a bit messed up when it comes to difficulty unfortunately (difficulty is now tied directly to each save, rather than it being broadly applied to all saves). As Wabbit said check your gameplay options.

As far as the new UI goes you should be able to access the game's 1.3 version in the beta tab in the games steam settings if you want to revert back to the previous version of the game. At the moment a toggle button isn't an option though.

The character record portion of the UI itself was based on community feedback. There was one user in particular on the beamdog forums who came up with an idea for how to change it.

https://forums.beamdog.com/discussion/49640/new-2-0-record-menu-hype/p1
Laatst bewerkt door DnD Detective; 31 mrt 2016 om 14:21
Heh yeah, these are all points of contention that we've been bringing up and debating over on the Beamdog forums for weeks.
I and others in the Beta builds outright told them that this was going to be a controversial change that plenty of people were going to hate.

Believe me the current record screen we have now is a huge compromise and a god-send that needed to be fought tooth and nail over what the original proposed crappy Beta design was..

I agree that I still hate the new spellbooks though.
Origineel geplaatst door cirdanx:
Origineel geplaatst door Zero:
Pretty sure the main reason they added outlines it to make your characters more visible in the huge battles in SoD.

That´s fine, not needed in my opinion but you can switch it off, so i don´t care. But multiple quicksaves is an issue for me, as i save like a maniac and couldn´t find the option to turn that off. Let´s hope they fix this and also other bugs like the difficulty asap.

Anyway, gonig to check out if this broke my BG2 mods, i have a bad feeling :P

Wait, what's wrong with having multiple quicksaves? I think it caps at like 4 or 5 and gives you options in case you accidentally quicksave at an inopportune moment.

Also yeah, all patches always break mods and you have to reinstall them. Check your weidu.log to see the order you had previously installed them in and do it in that order again after patching.
Origineel geplaatst door Zero:

Wait, what's wrong with having multiple quicksaves? I think it caps at like 4 or 5 and gives you options in case you accidentally quicksave at an inopportune moment.

Also yeah, all patches always break mods and you have to reinstall them. Check your weidu.log to see the order you had previously installed them in and do it in that order again after patching.


Because it´s annoying to always delete saves i don´t need, i hate having tons of save files. Might as well give an option to turn it off if you change it, no? Shouldn´t be much of a problem.

Yeah, i´m aware on how to mod the game, but that was about a specific BG2 mod anyway which should be fine, will have to try it out. But for now..new game in BG1 ;)
Origineel geplaatst door cirdanx:
Origineel geplaatst door Zero:

Wait, what's wrong with having multiple quicksaves? I think it caps at like 4 or 5 and gives you options in case you accidentally quicksave at an inopportune moment.

Also yeah, all patches always break mods and you have to reinstall them. Check your weidu.log to see the order you had previously installed them in and do it in that order again after patching.


Because it´s annoying to always delete saves i don´t need, i hate having tons of save files. Might as well give an option to turn it off if you change it, no? Shouldn´t be much of a problem.

Yeah, i´m aware on how to mod the game, but that was about a specific BG2 mod anyway which should be fine, will have to try it out. But for now..new game in BG1 ;)

If you'd like to just have 1 quick save use this mod.

http://www.shsforums.net/files/file/1141-only-one-quick-save-slot/
Origineel geplaatst door kamster99:


If you'd like to just have 1 quick save use this mod.

http://www.shsforums.net/files/file/1141-only-one-quick-save-slot/

Thanks a bunch! I guessed that such a fix would come but damn, that was really fast :D
Its been externalized. So at this point (with the right knowledge/tools) you could set it to anywhere between 1-4 different saves. I just figured having just the one quick save would be the most common request :)
Laatst bewerkt door DnD Detective; 31 mrt 2016 om 15:53
Anyone have a screenshot of the new UI/menus? I would just download the patch and see for myself but my internet service is pretty bad. Between the two games is around 2gbs of patch data which would take a several hours for me to download:steamsad:
Can see it in the Beamdog forums.
Was a design that a fan came up with, which is much better than Beamdog's vision of.. whatever the hell they were thinking. I still prefer the original, but it's an acceptable compromise I suppose and certainly better than the original Beta version..

https://15254b2dcaab7f5478ab-24461f391e20b7336331d5789078af53.ssl.cf1.rackcdn.com/baldursgate.vanillaforums.com/editor/jf/fk227zaiacup.jpg
Laatst bewerkt door Stoibs; 31 mrt 2016 om 20:44
BUT with SoD installed, everything is now dark and black, which I do not like at all... :(
Oh yeah, probably should have mentioned that the actual colour scheme is different from BG1 to SoD.
Hmm, might be different again in BG2 (Haven't looked yet) and possibly if/when they do the same thing to Icewind dale also. Was more talking about the overall design and layout of it being arbitrarily changed.
I found out if e.g. you rename the BG\dlc\ folder, you disable all the SoD changes, i.e. you have an updated BG EE with the old color scheme, just like without having bought the dlc.
I've just started playing with the EE's this week (I've played BG games since 2000, this is my 4th edition of the game, including Tutu). The only thing I disliked so far about the EE is the new/old paperdolls. Not just because I prefer the BG 2 paperdolls for aesthetics, but the 1pp ones appear to be broken.

If I put on robes, my femae Elven mage has green legs and ALL her trim colors are in the wrong places (minor color replacing the major color on her sleeves). And with any armor equipped, Imonen has strange cut-lines where the armor colors come part-way down her legs (past the actual edges of the armor's paperdoll) and then changes to her major clothing color in a sharp horizontal line. Almost like she's wearing the world's strangest tights.

Anyway, I found a download of the BG2 paperdoll's .PLTs extracted for use in EE, and it fixed all those problems. Unfortunately, as of today's patch changes, the paperdolls now all have neon-green backgrounds, instead of transparent ones. I thought I could extract the EE .PLT files and compare how their transparecnies are handeled now, but there are two problems with that. First, the paperdoll.bif was NOT updated today. Moreover, all the files it contains are barely over 1kb when extracted, wherease the BG2 files are all around 40kb.

Does anyone know what changes were made to paperdolls and/or how their transparencies are done for the 2.0 patch?

(Edited for typos)
Laatst bewerkt door Ailia Arendel; 31 mrt 2016 om 22:10
Trickle- I was able to turn off the sprite changes in the graphics section. There were a couple boxes to unclick and I restarted. All is now well!
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