Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

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Silvaren Apr 26, 2016 @ 7:30am
Legacy of Bhaal solo [SPOILER]
Anyone did it? I stucked on coronation and I just don't have enough dps to kill all doppelgangers before all dukes die.

I'm playing sorcerer. Maybe I'll switch to lower difficulty to get Flying Solo achievement and I'll do Legacy of Bhaal on another playthrough with full party.
Last edited by Silvaren; Apr 26, 2016 @ 7:33am
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Showing 1-15 of 15 comments
MrShine Apr 26, 2016 @ 8:03am 
How about resilient sphere?
Last edited by MrShine; Apr 26, 2016 @ 8:04am
Silvaren Apr 26, 2016 @ 8:32am 
Saving throw all the time.
I killed Sarevok solo on Legacy of Bhaal, but I had to bring up a party at coronation ;< So it's not full solo after all even while I kick all party members after coronation.

There is little cheesy strategy for soloing Sarevok even on Legacy of Bhaal if you are mage or sorcerer.
Last edited by Silvaren; Apr 26, 2016 @ 9:32am
Solo and starting at level 1?

Simple gibberlings do 16 slash damage with a single hit.

It feels like a different game. Early enemies like Karlat have become a ludicrous killing machine against a level 1 party.
AlexMBrennan Apr 28, 2016 @ 2:50pm 
Simple gibberlings do 16 slash damage with a single hit.
How did you get past the rats in Candlekeep? 83 HP with 90% damage resistance...
Last edited by AlexMBrennan; Apr 28, 2016 @ 2:50pm
Originally posted by AlexMBrennan:
How did you get past the rats in Candlekeep? 83 HP with 90% damage resistance...
Not accepted that task and not entered that house. It is optional. The task doesn't give many XP. And many players even skip all of Candlekeep.
Silvaren Apr 28, 2016 @ 3:34pm 
I imported character from final of the game and speedrun through main story quests. Improved Invisibility and some other spells, boots of speed combined with haste spell to literally speedrun through content. The hard part was fight in Tazok tent in Bandit camp, but I'm think it's skipable.

Sarevok was quite easy. Stacking Skull Trap one by one, go outside of the temple, rest, go inside, stacking another pile of Skull Trap, repeat at least 6 times, then lure him into the trap (or load if f@$*ing bat destroy your plan), I even run into Skull trap myself to trigger more explosions at the same time (Minor Globe of Invulnerability is quite handy in first BG).

Stone skin and Minor Globe of Invulnerability grand protection from any trap - useful in mines or maze under thiefs guild. Improved Invisibility or Potions of Invisibility and you can go everywhere. Just run thorugh inviting party and entire mines directly to Mulahey or Davaeorn, in Iron Throne grab documents and leave.

For sure you have to be patient and buy huge amount of scrolls, potions and wands otherwise your daily limits of spells could be not enough to deal with some fights. Monster summoning can be helpful. I think all summons get stats boost like all enemies on Legacy of Bhaal.

You have to avoid debuff. The landrate is so low, there is no point in using it.

And only coronation scene is impossible imho to past without party. So I bring NPC for this fight, some of them had 4 level. Just cannon fodder - they missed almost all the time. But they serve as another damage buffor for dukes. After that I just remove them from party. Flying Solo hit in another run on core rules.
Last edited by Silvaren; Apr 28, 2016 @ 3:37pm
Originally posted by Silvaren:
I imported character from final of the game and speedrun through main story quests.
Ah, that explains it.

Just took me about ten reloads to help Neera with a full level 1 party. The red wizard alone does ~30 damage with magic missile if that one isn't interrupted. Enough to kill an enraged berserker with one hit. Or an acid arrow spell with 10 damage per round. My notes are at home. It's like I'm rediscovering everything from scratch.

Do Grease and Web still hit often enough and would be helpful early? Then perhaps waiting for Imoen to turn into a mage later is a bad choice and adding a wizard to the party early the better strategy.
Silvaren Apr 28, 2016 @ 8:57pm 
Originally posted by D'amarr from Darshiva:
Originally posted by Silvaren:
I imported character from final of the game and speedrun through main story quests.
Ah, that explains it.

Just took me about ten reloads to help Neera with a full level 1 party. The red wizard alone does ~30 damage with magic missile if that one isn't interrupted. Enough to kill an enraged berserker with one hit. Or an acid arrow spell with 10 damage per round. My notes are at home. It's like I'm rediscovering everything from scratch.

Do Grease and Web still hit often enough and would be helpful early? Then perhaps waiting for Imoen to turn into a mage later is a bad choice and adding a wizard to the party early the better strategy.
So damage multiplier affect spells? Magic missile does max 5d4+5 at level 9. You can avoid all damage from Magic Misile by casting Shield befor combat and send that character forward to grab attention. I thought that damage boost from difficulty level work only with phisical attacks and spells go with the ruleset.

I never use Grease, but Web was maybe the only one crowd control spell which work really well (great for Davaeorn and in Tazok's Tent). Slow is maybe a second CC spell I used, but only at coronation. Too bad cloud spells are useless and most spells which affect only creature with determined hit dice (sleep etc.).
Last edited by Silvaren; Apr 28, 2016 @ 8:58pm
I'm aware of the Shield spell and its effects. Although I haven't played the game solo often, I've done a sorcerer solo run before in 1.3 and recently again in 2.0 to get the achievement.

There is no wizard in my party so early, since I'm trying something special with a custom party and Imoen still level 1. Sending a custom level 1 wizard with Shield forward may work normally but may also be a completely bad idea at LOB mode, because the red wizard is accompanied by two mercenaries. I also don't want to resurrect characters early.

Anyway, this topic is for a solo run, so I'm somewhat off-topic while trying a level 1 party.
Silvaren Apr 29, 2016 @ 3:45am 
I don't like difficulty levels which are bending rules like Legacy of Bhaal or even insane. I never finished any Icewind Dale on Heart of Fury. I don't like playing Infinity Engine games solo (while I finished both Baldur's Gate and Icewind Dale II at least once playing solo). I guess the only thing which made me want to play on LoB was the achievement. When I saw that Beamdog implemented trophies in both BG EE I just thought I have to get all of them. Some waits for another playthrough, some from Siege of Dragonspear are broken. I beat those games more than 25 times before EE was released. Some achievements are like first time with the content. For eg. I never joined Bodhi (while playing most of the time as evil party with Keldorn/Aerie), I never played with Haer'dalis in my party. Now is good time for that :D And then I have to max out Pillars of Eternity and KotOR II.

I'm sure, custom party will be better for playing on Legacy of Bhaal. I was curious and tried to import character from Throne of Bhaal to first Baldur's Gate. It's possible, even with some new items, but in some ways it's like cheating.
Last edited by Silvaren; Apr 29, 2016 @ 3:46am
MrShine Apr 29, 2016 @ 6:13am 
Originally posted by Silvaren:
I don't like difficulty levels which are bending rules like Legacy of Bhaal or even insane.

Did you ever try Sword Coast Stratagems? Just on core. If not, I really recommend it.
Silvaren Apr 29, 2016 @ 6:46am 
Yep. A long time ago. The same with Ascension for BG II. After so many years I'm back to playing both BG without any mods ;p
Icewind Dale with Heart of Fury is something completely different and highly recommended, because of the increased amounts of XP you get. You level up quickly, and even if you start at level 1, you reach the epic levels. Really good. I wouldn't want to do that solo, however.
Stovich May 6, 2016 @ 10:08pm 
I've completed LoB without cheats using a fighter/mage/thief, but had to use a party for the Coronation Ceremony as well.

I did try to cheese this fight several ways, and found one strategy that *might* be possible, with a bit of luck:

1) (optional) kill the Flaming Fist Mercenaries. Belt and Liia usually won't turn hostile, and will help you kill the mercenaries. Heal Belt and Liia afterwards if possible. This is because the next step tends to turn the mercenaries hostile and mess everything up.
2) Use Wand of Paralyzation on 3-5 noblemen.
3) Step into the ceremony hall and trigger the transformation event.
4) Kill the transformed Greater Dopplegangers as quickly as possible.
5) The stunned noblemen will transform when their stun wears off.
6) Kill the remaining Greater Dopplegangers.

**I've had a bit of success with casting a greater malison and spamming the Wand of Polymorphing on dopplegangers. Each successful polymorph is essentially a free kill. I sold/re-purchased the wand to get 100 charges.


Strategies that do NOT work:
1) casting Otiluke's Resilient Sphere on Belt or Liia is considered a hostile action, causing Winski to warp in and kill you.
2) blinding noblemen prevents their transformation script from executing. This is problematic because the game doesn't consider the battle "won" until 6 Greater Dopplegangers are dead.
Last edited by Stovich; May 6, 2016 @ 10:42pm
Originally posted by AlexMBrennan:
Simple gibberlings do 16 slash damage with a single hit.
How did you get past the rats in Candlekeep? 83 HP with 90% damage resistance...
The rats in that quest can't actually kill you at least in the new beta. They do non lethal damage. It just takes forever to get rounds in between passing out.

Old post, but it's one of the first that come up searching for things about Legacy of Bhaal mode. I wasn't planing on going solo though, tried the new shaman class. Spirit animals definitley help, but you can't move or attack with them.
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Date Posted: Apr 26, 2016 @ 7:30am
Posts: 15