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I fought one of the bandits when going to Beregost. He was standing close to the road and said something about "kick in the head". When going back to the caravans with Kagain I didn't see any bandits. Just later, after I dismissed Kagain, I went back west to the road, then south, and there were the bandits, two of them this time, and the "kick in the head" guy was alive again. No dialogue, though, they just attacked me.
P.S.: Maybe I should add that I've seen both caravans, too, when I first went south. Could that mess things up?
Are you using an installation path that is in Window's Program folder? ... If so I'd recomend doing a fresh install outside of that folder as Windows sometimes decides to mess with installing things in there. (My path is simply C:\Games\...)
Something else to consider is that you might want to force WeiDu to autoupdate itself to the latest stable verson which last I checked was 239 (NOT 239.01) which can be easily done by copying a 239 WeiDu.exe into your game folder and renaming it something along the lines of ... setup-WeiDu239 ... then all of your mods will be installed at that level automatically.
Sorry to hear that the mods aren't working for you.
How is Steam supposed to be able to patch their games, by the way? If that can mess up things when the games are in the default dirctory? So there must be a way to do it?
It's my understanding that newer games are better equiped to deal with Window's little quirky interference AND that it doesn't always happen but once I started moving my games outside of the default path I haven't had nearly as many problems and until I got my mod order down I probably did dozens of fresh installs trying different combos.
Go into the EEKeeper and set KAGAINCARAVAN to 1.
I have the vanilla version. It has this same bug. Beam Dog screwed this one up. It used to work. Now, no matter what you do at the large caravan, Kagain doesn't trigger. I fought the large group of bandits with Derek in it. I marched Kagain all over the place around that large caravan. I had entered from the south, of course, thus passing by the smaller caravan and continuing on to the larger one. This quest should be fixed. It worked in the original version of BGI all those years ago.