Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Fun Fact a Human Fighter that Dual classes into Mage at after fighter level 8 loses Zero Mage levels in Late Game BG2 due to the xp cap and mages strange xp grind. You can play BG1 as a Fighter(caps at 8) and then transition into mage in BG2, where they truely shine anyhow.
Ignore all the advice regarding 'best' classes and go with one that you'd enjoy. There are no 'wrong' or 'bad' classes, every class can be pretty awesome if played correctly.
I'd say the biggest difference/difficulty between the classes is right at the beginning of the game.
While fighter-classes won't have much problems with the early enemies, it's far harder for magic-based classes.
For example, mages start out really, reaaaally weak and need a couple of levels to do ... well, anything, because they only have access to a handful of spells. But once you managed to reach level 4/5, you'll notice a sudden increase in their usefulness.
By the way, most of these 'top' classes are probably directed at more experienced players. For example, Kensai/Mage is pretty good, but it takes quite a while to actual get there (have fun playing a warrior without the ability to equip armor up to level 7, then dual class to a weak mage that need another 7 levels to finally start being awesome). It can be pretty frustrating for a new player, I'd imagine, because you only start getting good right at the end of BG I.
O, and ignore the solo-character guides, that's only something for experienced or masochistic players :)
So, all in all, i'd recommand to just roll with a class that you'd enjoy, instead of going with guides and other stuff.
Inquisitor and Cavalier are paladin kits (sub-classes) so they have to be lawful good. Kensai can't be chaotic.
Kensai Mage isn't as hard to level up as people make out. The big thing with Kensai is the no armor rule, however the enemies stick to their targets like glue, so as long you send in your tanks first and only have your Kensai attack a target that's engaged with someone else he'll be fine. The XP cap for BG was always low relative to amount of XP in the game and it is possible to hit the cap before you enter the titular city, so you probably play around 1/3 the game at max level.
If you want something that's easier to level up, Berserker/Cleric is another option and one that is quite strong, although you probably want to play as a pure Berserker until level 13 and then dual to cleric in BG 2, rather than dual class in BG.
If you're a fan of the Fighter/Thief the Stalker is another option. And the Fighter 13 dualed to a Thief works quite well in BG 2.
There is no respec option, the character you import from BG is the character you get in BG II.
The way dual classing works is that you start as a human pure class character and at some point you dual class to a second class. When you do this, you no longer progress in your first class and you lose all the abilities from your first class except for hitpoints and saving throws until your new class is one level higher. At which point you regain the abilities of your first class. You then continue leveling up in your second class and you never progress again in your first class, but the abilties you previously had are there.
With multiclassing you always have the abilities from both classes but the XP is split between the two classes as is the hitpoints (you get half the HP you would normally get if you leveled up as pure class character whenever you level up).
Here are some points about multiclassed and dual-classed characters:
You may use the "Create Party" button and create more than a single player character. The first one will be the special one. The second one could become a class you wouldn't want to miss throughout the game. Some NPC companions come as pairs, however, so less free slots in the party could mean not enough space for some of the NPCs. It's possible to kill NPC companions in the party or let them be killed during a fight with enemies and remove them afterwards instead of resurrecting them.
The official Adventurer's Guide manual is very helpful (fetch the very latest one as offered for Siege of Dragonspear as a separate download!), provided that you take the time to study it a bit to get a good overview of what to expect. Walkthroughs and similar guides written by players often add much confusion and increase the hurdle for new players, because of either their specific requirements to apply meta-gaming or because of uncertain requirements (the writer knows the game well but doesn't mention everything). Some of the guides read as if there were only few solutions to the game. That's not true.
As with many other games, meta-gaming knowledge complicates the matter a lot. New players aim at a "perfect run", but that becomes harder the more you read about the game instead of experiencing it yourself.
Uh? No Fighter/Cleric in there at all? Multi-class or dual-class. Fighter 9 -> Cleric is a very popular choice. You are a plain fighter all the time in BGEE and dual-class later.
If the Siege of Dragonspear DLC is installed, the game continues into that expansion automatically. No exporting or importing necessary. A bit after the start of Siege of Dragonspear, you will lose some NPC companions and their items forever.
If you want to move on to BG2EE instead, simply launch that game, and its import game method takes a look at the save folder of BGEE. You may import any saved game, not limited to an automatically done "final save" game.
In BG2EE, any NPC companions you've had in your party before, are reset to game defaults. They only receive some experience points to get closer to your main character.
Items are not transferred from BGEE to BG2EE. Only a very few special ones reappear in the game. For that to happen, they must be on your primary player character (equipped or in the inventory).
No worries on that front, the saga is easy enough that once you get over the learning curve of basic combat you'd have to almost gimp your character on purpose to have real issues, especially if you stick with "Normal" or "Core" difficultity levels.
Monks are powerful in BG 2, but they are probably the weakest class in BG. Low level monks are not easy to play. Sorcerers also require that you know which spells are good and which ones to skip, although I think EE Keeper will let you change your spells if you mess up.
All the reading prior to start a first game may lead to something, but remember that you will also need to level up the NPC companions, so familiarity with their classes will be needed, too.