Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

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oddeyedl Oct 17, 2016 @ 7:24pm
End battle a total cheese fest
Total full ♥♥♥♥♥♥ mode the end battle is now un winable. You basically need 100% luck to win FULL ♥♥♥♥♥♥ MODE! It does not take good devs to make a battle this hard, its un balanced, totally cheesy and un imaginative. The game is un winable on normal difficulty WOW DEVS ARE SOOOO SMART TODAY!
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Showing 1-15 of 25 comments
oddeyedl Oct 17, 2016 @ 7:33pm 
Lol they have an invcible archer with basically a missle launcher HAahah devs were clearly bored and un inspired by the time they got to the end, zero playtesting on this part its just balls out Full Retar d mode, so lazy, so dumb, so much cheese.
oddeyedl Oct 17, 2016 @ 7:56pm 
Omg not even kidding finally i did beat it and THE GAME CRASHES!!!! THE ORIGINAL WAS MORE STABLE!!! How?? Seriously how can the game be worse in evey possible way than the original except for graphics? How do these people have jobs?
sick duck Oct 17, 2016 @ 8:06pm 
Sarevok?

Web + 4 bows with plain arrows

you're welcome.
fauxpas Oct 17, 2016 @ 8:40pm 
I'm just wondering how they'd feel on Stratagems (Insane) with the "improved" end battle.
oddeyedl Oct 17, 2016 @ 10:42pm 
Hahah im not even mad anymore tbh sorry i got through the game but theres still a ton of bugs and in blanaces there is just no excuse for the current state of the game. I come on here and i go off a bit too much i think but it all seriousness this game is a masterpiece, I have bought the game now 5 times in my lifetime.. I cannot think of another game I have bought as many times as i have this game. Its current state is un-acceptable, its pretty cray how many crashes i had playing this. That being said heres Baldurs Gate EE the final battle from my perspective

DM: "Ok your ready to confront Saervok you enter and see a vast room 40% of the room is trapped but to be realistic its like 75% of the area your going to be fighting is trapped, Saervok charges you a doom knight charges, a mage with possibly every single protection spell known to man teleports in front of you casts fireball, oh and the best part a archer with magical shield spells charges and starts chain casting expoding arrows hitting all 6 ppl no one ever making saves." "Oh and hes hasted, the guy with the arrows." "Ok guys your turn now remeber 75% of the room is trapped with special freind/foe chips in them so that the enemies will not trigger anything."

Players: "We step..."

DM: "You hit a trap and have to make saves vs a web spell, all fail? ok your helpless, a cloudkill spell and a posion gas trap go of so i need more saves, all fail? oh wait i need 2 saves for cloudkill im casting 1 web spell, 1 toxic gas spell, 2 not 1 cloudkill spells. In the mean time Saervok hits you for 24 damage, lol its always 24 hahah"

Players: "Can we?"

DM: "Ok a archer comes in with a chinese repeating crossbow with exploding fireball arrowheads with an extended mag and a laser gps system that auto guides each shot so that you always fail your dex save, and it never misses. Each blast has a raduis of 60ft which hits everyone everywhere ever. Ok make saves, oh yeah all fail sorry."

Players: "Why do you hate us?"
Marksthecylon Oct 18, 2016 @ 12:06am 
Originally posted by oddeyedl:
Omg not even kidding finally i did beat it and THE GAME CRASHES!!!! THE ORIGINAL WAS MORE STABLE!!! How?? Seriously how can the game be worse in evey possible way than the original except for graphics? How do these people have jobs?
This same thing happened to me as well except in my case it happened 15 years ago. As far as i can tell the end battle against Sarevok hasn't been changed very much.

Sarevok?

Web + 4 bows with plain arrows

you're welcome.
Throw some summoned meat in front of sarevok as well and you have my "Stratagy".
Originally posted by oddeyedl:
Omg not even kidding finally i did beat it and THE GAME CRASHES!!!!
It has not crashed a single time after the final fight for me. Welcome to the field of software development. Someone would need to examine the crash dump data before drawing conclusions.

Originally posted by oddeyedl:
Seriously how can the game be worse in evey possible way than the original except for graphics?
Seriously? Ask that those complainers, who are not happy at all with the changes to the graphics and the new options. But fact is, the program has been touched in many places, and if you took the time to look up the monstrous patch release notes since v2.0, there have been tons of bug fixes and not only regression.

Originally posted by oddeyedl:
How do these people have jobs?
Has it been you, who had asked that before? Don't be so godawful.

Originally posted by oddeyedl:
DM: "Ok a archer comes in with a chinese repeating crossbow with exploding fireball arrowheads with an extended mag and a laser gps system that auto guides each shot so that you always fail your dex save, and it never misses. Each blast has a raduis of 60ft which hits everyone everywhere ever. Ok make saves, oh yeah all fail sorry."

Players: "Why do you hate us?"
Has it been the first time you've played the game since the release of the enhanced edition? What would you prefer? A cakewalk? There are other fights in the game that are a challenge or where you encounter a protected wizard. Players would not be happy, if the final fight were too easy. Btw, you can get arrows of detonation earlier and buy them and use them, too.
Last edited by D'amarr from Darshiva; Oct 18, 2016 @ 4:08am
callipygous_tp Oct 18, 2016 @ 12:45pm 
Seemed pretty easy to me.
-I scouted the room with my rogue, which triggered the conversation with Sarevok when I got too close.
-I sent in some summoned skeles while my rogue backed off.
-Flooded the area with CC spells : grease, entagle, stinking cloud, and cloud kill.
-Flooded the area with fireballs(wand of) and skull traps. I had a ridiculous number of fireball staff charges.
- Single target with Wand of Frost/Lightning/Heavens.
First attempt I cleared it while losing onlyKhalid. Second attempt didn't lose anyone.
Weird thing : only on the first attempt did I see the doom knight appear.

I was actually a bit disappointed in the Sarevok encounter. Now a crap show of a final fight was in Dragonspear. Holy f***ing hell, Hephernaan + Belhifet + a bunch of summoned minions. Yeah, I got tired of that one and lowered the difficulty; played through on insanity for everything else.

My party for BG1, Insanity difficulty level :
1. My character a Cleric, priest of Lothander.
2. Khalid
3. Jaheira
4. Minsc
5. Dynaheir
6. Imoen in BG. Glint in Dragonspear.
sick duck Oct 18, 2016 @ 6:11pm 
Tarnesh at the friendly arm inn gave me more trouble than sarevok.
Marksthecylon Oct 19, 2016 @ 10:43am 
The assassin's in candlekeep were the most difficult fights in the game for me.
o.t.j.p Oct 19, 2016 @ 11:08am 
Last time I beat the final fight was as a solo Half-orc Berserker, used a protection from magic scroll to eliminate most threats in the room, then edged forward only drawing attention from some at a time rather than the whole room, challenging but not impossible.
Spatulit Oct 20, 2016 @ 8:53am 
Or just use a wand of paralysis on Sarevok.
Go scout on the right, trigger Semaj contingency and Sarevok, go back to the entrance.
Wand of paralysis on Sarevok, kill Semaj. Fight over, good job everybody.
Veggente BBT Oct 23, 2016 @ 12:29pm 
1) Cast confusion
2) Let Sarevok lose half of his life while killing his confused allies.
3) Kill Sarevok

I did it like that with my solo warmage.
House of Rahl Oct 26, 2016 @ 5:01pm 
first rule for final bosses (in groups).... dun rush in and hug them lmao.

maybe spend a minute or two planning out spells to counter the enemies, summons, web, greater mailison, hold, chant, minor globe, mean u got alot of options and thats only namig a hand full. just gotta identify what threats and there then work a few spells to counter.
tomato Nov 2, 2016 @ 1:11am 
What on earth are you talking about? My post-Ulgoth's Beard/Durlag's Tower Dwarven Defender practically solo'd Sarevok with the help of a few buffs and healing potions. I just had Safana throwing dart +1's at his back with Imoen firing arrows into him like a pin cushion while the rest of my party members just kept the other characters busy - Tazok died fast, but the other dude was still alive when Sarevok died.

Like, maybe on Hard/Insane it's more difficult, but it wasn't that hard.
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Date Posted: Oct 17, 2016 @ 7:24pm
Posts: 25