Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

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Poncherello Sep 15, 2021 @ 8:00am
Safana or Glimt?
Hi,

Actually I have in my party Minsc, Dynaheir, Corwin, Safana, Glimt and my PC a chevalier. For now I have too many companions that attack from distance (Corwin, Dynaheir and Safana). I'm thinking to leave Corwin for a melee fighter (like Khalid in original game) and I want to choose only one between Glimt and Safana for opening chests and discovering traps. In this way I'll have another place in my party to fill with a more useful companion.

What do you suggest to keep? Safana or Glimt? I'm thinking to keep Glimt because he is also a cleric and it can be more useful than Safana, but from the distance he has only sling as ability, so I think I need to add another point to bow.
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Glint comes with high DEX 17 CON 16, and since clerics can cast in heavy armor, he can be given heavy armor and shield and become a frontliner. You would only need to replace his armor when handling traps.
--> https://baldursgate.fandom.com/wiki/Glint_Gardnersonson
Poncherello Sep 15, 2021 @ 8:47am 
Originally posted by D'amarr from Darshiva:
Glint comes with high DEX 17 CON 16, and since clerics can cast in heavy armor, he can be given heavy armor and shield and become a frontliner. You would only need to replace his armor when handling traps.
--> https://baldursgate.fandom.com/wiki/Glint_Gardnersonson
I was thinking to take khalid and jaheira in my party, so I only have one free place. In my plan, that place is for a thief who can shot from distance and who can open chests and disable traps. Glimt has a too low value for strenght (13) then khalid.
Redwood Sep 15, 2021 @ 8:48am 
A cleric thief? Quite a character and leaves room for any other character to one's liking. I hope the character can use a bow for the thief half and a shield for the cleric half.
Originally posted by Poncherello:
Glimt has a too low value for strenght (13) then khalid.
STR isn't a primary requirement for a heavy armored weapon'n'shield defender, and he is a cleric and can buff himself.

Please don't understand that as advertizing for Glint. I don't like his voice and his behavior. :steamhappy: I favor Safana as a thief and Viconia as a cleric.
Poncherello Sep 16, 2021 @ 2:18am 
Originally posted by D'amarr from Darshiva:
Originally posted by Poncherello:
Glimt has a too low value for strenght (13) then khalid.
STR isn't a primary requirement for a heavy armored weapon'n'shield defender, and he is a cleric and can buff himself.

Please don't understand that as advertizing for Glint. I don't like his voice and his behavior. :steamhappy: I favor Safana as a thief and Viconia as a cleric.
I think that a cleric can be useful in the party, especially against drain level spell. For now I'm using Glint as a melee fighter, but it makes a too low damage than my pc or minsc or a fighter with a greater strenght, so I'm planning to use him to cast spells and attack with bow. From this point of view I find Corwin and the archer class unuseful.
Wicket W. Warrick Sep 17, 2021 @ 12:05am 
Originally posted by Poncherello:
Hi,

Actually I have in my party Minsc, Dynaheir, Corwin, Safana, Glimt and my PC a chevalier. For now I have too many companions that attack from distance (Corwin, Dynaheir and Safana). I'm thinking to leave Corwin for a melee fighter (like Khalid in original game) and I want to choose only one between Glimt and Safana for opening chests and discovering traps. In this way I'll have another place in my party to fill with a more useful companion.

What do you suggest to keep? Safana or Glimt? I'm thinking to keep Glimt because he is also a cleric and it can be more useful than Safana, but from the distance he has only sling as ability, so I think I need to add another point to bow.
Glimt, by far, another caster gives you more opportunities, and as a thief it will gives you lot of different actions, also in combo with thief cleric spells.

Leaving Corwin for malee is such a waste, with ranged weapon she will account for 30-50% of killing of the party. She's a war machine. But fille free to do as you like.
Poncherello Sep 17, 2021 @ 1:14am 
Originally posted by stef.corsi:
Originally posted by Poncherello:
Hi,

Actually I have in my party Minsc, Dynaheir, Corwin, Safana, Glimt and my PC a chevalier. For now I have too many companions that attack from distance (Corwin, Dynaheir and Safana). I'm thinking to leave Corwin for a melee fighter (like Khalid in original game) and I want to choose only one between Glimt and Safana for opening chests and discovering traps. In this way I'll have another place in my party to fill with a more useful companion.

What do you suggest to keep? Safana or Glimt? I'm thinking to keep Glimt because he is also a cleric and it can be more useful than Safana, but from the distance he has only sling as ability, so I think I need to add another point to bow.
Glimt, by far, another caster gives you more opportunities, and as a thief it will gives you lot of different actions, also in combo with thief cleric spells.

Leaving Corwin for malee is such a waste, with ranged weapon she will account for 30-50% of killing of the party. She's a war machine. But fille free to do as you like.
If I keep Corwin and Glimt, what do you suggest to add to the party to replace Safana?
Wicket W. Warrick Sep 17, 2021 @ 2:03am 
It depends on your playing style. Glimt already covers thief abilities.
Looking at your party I would use
Main as tank and melee damage
Minsc ad melee damage and range support
Glimt as divine caster (healer and buffs), stealth exploring, disarming trap, and unlock chests. If needed and with buffs also backstabbing. Beware of enemies that use true seeing (there's a cloak that prevent being seen)
Corwin ranged damage. I repeat, she will do monster damage with ranged weapon, much more than anyone else. If ranged damage is important in you playstyle, take her and use her (almost only) for this.
Dynaheir arcane caster.

With this party you could use a versatile NPC, and I would take Voghiln, that can steal, use bard song, cast arcane, fight both ranged and melee (buffed with stoneskin and mirror images is not easy to take down), identify. He can always be useful.
Last edited by Wicket W. Warrick; Sep 17, 2021 @ 2:04am
--> https://baldursgate.fandom.com/wiki/Companions#Baldur.27s_Gate:_Siege_of_Dragonspear_companions

Of the new companions, M'Khiin is an interesting choice because of the unique content and interactions.

Voghiln as a Skald would complement your party indeed - just depends on whether you have reservations with regard to his English voice-acting or whether you can get accustomed to it as a role-player.
Poncherello Sep 17, 2021 @ 3:22am 
Originally posted by stef.corsi:
It depends on your playing style. Glimt already covers thief abilities.
Looking at your party I would use
Main as tank and melee damage
Minsc ad melee damage and range support
Glimt as divine caster (healer and buffs), stealth exploring, disarming trap, and unlock chests. If needed and with buffs also backstabbing. Beware of enemies that use true seeing (there's a cloak that prevent being seen)
Corwin ranged damage. I repeat, she will do monster damage with ranged weapon, much more than anyone else. If ranged damage is important in you playstyle, take her and use her (almost only) for this.
Dynaheir arcane caster.

With this party you could use a versatile NPC, and I would take Voghiln, that can steal, use bard song, cast arcane, fight both ranged and melee (buffed with stoneskin and mirror images is not easy to take down), identify. He can always be useful.
In your opinion can I use Glint and Voghiln as melee fighters? I have equipped Glint with a staff that gives him 18 as strenght and I didn't meet Voghiln for now.
If you expect Glint to do higher damage, you cannot avoid buffing his strength via cleric spells or potions. But even with his low strength, he can be helpful as a heavy armored weapon'n'shield frontline defender, who contributes spell power.

Voghiln cannot cast spells in heavy armor, since he is a bard/skald. And if you want to utilize his bard song, he cannot do anything else while singing. Even casting would interrupt his song.
Poncherello Sep 17, 2021 @ 3:44am 
Originally posted by D'amarr from Darshiva:
If you expect Glint to do higher damage, you cannot avoid buffing his strength via cleric spells or potions. But even with his low strength, he can be helpful as a heavy armored weapon'n'shield frontline defender, who contributes spell power.

Voghiln cannot cast spells in heavy armor, since he is a bard/skald. And if you want to utilize his bard song, he cannot do anything else while singing. Even casting would interrupt his song.
If I keep one members party only to sing a song, my party will make less damage because I have only 5 members rather than 6 to attack. Is it right or am I missing something?
Wicket W. Warrick Sep 17, 2021 @ 6:28am 
Originally posted by Poncherello:
In your opinion can I use Glint and Voghiln as melee fighters? I have equipped Glint with a staff that gives him 18 as strenght and I didn't meet Voghiln for now.
You can (with buffs), but I wouldn't, because you already have good melee fighters. I would take him on the rear and use him for supportive range attack, if he don't cast spells. If you want to use him in melee you can use him for backstabbing, but I never did.

Wicket W. Warrick Sep 17, 2021 @ 6:50am 
Originally posted by Poncherello:
If I keep one members party only to sing a song, my party will make less damage because I have only 5 members rather than 6 to attack. Is it right or am I missing something?
It depend on the kind of fight, Just choose if use this ability or not.
2 warriors with 3 attack per round at thac0 0, against an enemy with AC -10 will do something like 45 hp/round.
With the bard song -2 thac0 e +2 damage, they will do 60 dmg. Voiglin won't do 15 hp/round of damage to such an enemy.
Agains enemy with low ac and hp it won't do a great difference.

Anyway you don't have to use it. I use him most as arcane support, only in some situation I us the bard song.

In melee he is useful with buffs, because with stoneskin and mirror image he has to be hit a lot of time before being damaged. With range he is good with axes. You can use him in a lot of ways, depending on the situation.
Give him elven chainmail, it eill permit casting.
Poncherello Sep 17, 2021 @ 8:02am 
Originally posted by stef.corsi:
Originally posted by Poncherello:
If I keep one members party only to sing a song, my party will make less damage because I have only 5 members rather than 6 to attack. Is it right or am I missing something?
It depend on the kind of fight, Just choose if use this ability or not.
2 warriors with 3 attack per round at thac0 0, against an enemy with AC -10 will do something like 45 hp/round.
With the bard song -2 thac0 e +2 damage, they will do 60 dmg. Voiglin won't do 15 hp/round of damage to such an enemy.
Agains enemy with low ac and hp it won't do a great difference.

Anyway you don't have to use it. I use him most as arcane support, only in some situation I us the bard song.

In melee he is useful with buffs, because with stoneskin and mirror image he has to be hit a lot of time before being damaged. With range he is good with axes. You can use him in a lot of ways, depending on the situation.
Give him elven chainmail, it eill permit casting.

In base game my party was composed by: my PC (a chevalier) as melee fighter and tanks, Khalid as meele fighter and tanks, Minsc as meele fighter with a 2 hands sword, Jaheira as melee fighter and healer, Dynaheir as arcane spells caster and Imoen for ranged attacks and disabling traps.

This party composition was perfect for me and I would try to replicate it. I can keep Corwin for ranged attack and Glint as meele fighter and caster, but it make a less damage than that done by Jaheira. Removing Glint, I will loose my companion for disabling traps and it is not acceptable.

What do you suggest?
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Date Posted: Sep 15, 2021 @ 8:00am
Posts: 23