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Meanwhile I've searched the internet and saw, that BGT does that, what I want. The mod has two options:
1.) Turn off the respawns completely
2.) Turn off the respawns, but get the spawns once
Point 2 would be perfect for me, but it is not for BG:EE...
Then I found the mods "BG Spawn" and "BGEE Leveled Spawns". The latter one has the time adjustments and is for BG:EE, but it changes the encounters, too. It replaces the default spawns with spawns that scale in difficulty with the average level of the party. At the moment I don't know, if I can install the adjustments separately, without the leveled spawns. Normally I want the adjust option, only.
Then I read, that BG:EE has changed the respawns and it is not the same, as it was in normal BG, but I don't found any exact information about that. It could be, that the respwan timer is not so fast in BG:EE like it was in BG...
but yeah thats the "Roleplay" aspect of the game, just because you killed a bunch of critters n people doesn't mean that stretch of forest is uninhabited for the rest of time.
O.K., if it is true and BG:EE has decrease the spawn time, so that this happens not to fast, it is fine for me and I like it. :)
But I've installed the BG:EE Leveled Spawns, now, and I will see and report here, how it works. :)