Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

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danconnors (Banned) Aug 8, 2018 @ 9:55pm
Even Harder To Roll A 90+
If ever it's harder to roll a 90+ than ever. For those of us who believe the game deserves a much more than normal peasant wandering in out of the fields, the game continues to make it harder. I have lately been able to roll an entire hour without getting a SINGLE 90. As for numbers in the mid 90's, they just don't roll anymore. So lately I've had to cheat to get the roll.

I start a character out with two abilities pretty low, usually wisdom and charisma. Then, before making 2nd level, I run to the charisma tome and the wisdom tome in Durlag's tower. Get my score up twice, then start the game over, and do it over again until I have the score I'm aiming for.

I believe it is now quicker to get my score up this way than by simply sitting there and rolling. I can now have a score of 95 or better in just a few hours by finding tomes over and over again than by wearing my wrists out (carpal tunnel syndrome). So be it.
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Showing 1-15 of 32 comments
danconnors (Banned) Aug 8, 2018 @ 10:19pm 
Typical. I go back to roll my character, and the first roll is a 90.
𝔜𝔲𝔢 Aug 8, 2018 @ 11:59pm 
Originally posted by danconnors:
So lately I've had to cheat to get the roll.
Why not just use EEKeeper then? Would be a lot faster.

Originally posted by danconnors:
[...] the game continues to make it harder.
Any prove for that beyond "I've got that feeling"? I don't think they changed anything regarding those rolls.
Maybe it's because of the class you play. It's easier to get 90+ rolls for certain classes like paladin, because some of their attributes can't be lowered to 3 (charisma, for example, is always at 17 for them). Compare that to a fighter, who will have a lot harder time rolling those 90+.

Last edited by 𝔜𝔲𝔢; Aug 8, 2018 @ 11:59pm
danconnors (Banned) Aug 9, 2018 @ 1:11am 
Actually I usually play a berserker whose going to dual class to mage, so he needs 4 18's. This time I'm playing a Swashbuckler who's going to be a mage. so he's only going to need 3 18's and a 16 in constitution. Still pretty cheap that in over an hour of rolls the poor thief could only get 90 for his natural roll.

I used to notice that in the wee hours of the night great rolls seemed to sneek in there. It's now the wee hours of the night. Maybe I'll venture a few minutes of quick rolling, and see if I can beat the 94 I've gained in a little over 3 hours of cheating. I do prefer getting the roll honestly. Encroaching carpal tunnel syndrome, as I am marching rapidly toward age 72, is a bummer.
Last edited by danconnors; Aug 9, 2018 @ 1:12am
red255 Aug 9, 2018 @ 5:25am 
yeah people do roll stats for hours.
game is about roling dice.

I once asked it people got joy out of sitting in one spot and just rolling stats for apparently hours.

and they said yes.

Currently I'm doing a swash who is dualing to fighter. 4 18s is just a roll of 78.

Can't even get an 18/xx score for strength.


as for min maxing his stats, I believe my character was designed by the lord of murder for MURDER so thats why his stats are min-maxed, certainly dump CHA.

Dump any stat you don't need and justify it that you are a child of Bhaal.
Say no to boring repetitive games with unnatural superhero that never need to stop fo relearn spells, use magic items and wands, using all abilities or drink potions.

Keep stats as they are by very first roll with no change at all, grap Garrick, sing and enjoy adventure with bard for record your stories. Later let Eldoth join with his blackmailing plan and let him an Garrick thinking new terrible songs in fight for Skie attention. And last but not least with Tiax geting last spot in party, you are well for conquer the world!
Last edited by Včelí medvídek; Aug 9, 2018 @ 8:58am
danconnors (Banned) Aug 9, 2018 @ 12:14pm 
The deal with demigods is they are far above normal. None of my scores can be below normal. In fact the woman I finally ended up creating last night was honestly rolled, and was a 93. This gave strength, dexterity, and intelligence of 18, constitition of 16, charisma of 13, (found charisma tome) and wisdom 12 (found one wisdom tome).

I just can't stand making a fighter who is too stupid to talk; demigods aren't stupid. Nor do they smell, have bad hair, and generally PO people in general. If I make a fighter, I don't worry for a second what two numbers follow the 18 strength, because it's going to be a 19 before the end of the game anyway.
The Dude Aug 9, 2018 @ 3:55pm 
meh - just use the autoroller in UI++
red255 Aug 9, 2018 @ 4:31pm 
Danny you aren't the legitimate son of Ao. you are a bastard spawn of Bhaal.

Zeus he screwed alot of goats.

pretty sure he made some goat demigods. never heard of any of them too dumb to speak.
Godsarm Aug 9, 2018 @ 9:24pm 
Strange, I roll over 90 all the time, granted some classes like Paladin and Ranger are easier. The hardest one that I ever rolled for was a Bard (In IWD) and I needed a minimum 97 to make it work for the party, that took about an hour.
danconnors (Banned) Aug 9, 2018 @ 10:57pm 
In order to be a CONTENDER in the Spawn War you need to be smart. You don't have a chance to win if you have an intelligence too low to allow you to speak. Same if you have the charisma of pond scum. You must have a high enough charisma to inspire people to your cause. This is all basic Baldur's Gate. Sarevok has strength 18(100), so you end up with 19. The carry weight of 19 is 100 pounds MORE than 18(100).

Now try to picture Sarevok's organization if he had had a charisma of 3. Even a bandit in the hills needs a charisma of at least 10. You get an organization as put together as his, well I hope you all get the picture. He's a fighter, but a strength of 18(100) is not enough to beat all the other spawns, ascend to Godhood.
Last edited by danconnors; Aug 10, 2018 @ 1:36am
Flyboy Connor Aug 10, 2018 @ 10:42am 
That's nice reasoning, but in gaming terms Charisma is a dump stat unless you place a Sorceror or Paladin.
danconnors (Banned) Aug 10, 2018 @ 1:20pm 
I found a really desperate player type with potentially great potential. It's the half elven multi class mage/priest. Best natural roll I could get was a 93, but I managed to get three free tome finds, and so I got a 18 intelligence, 16 constitution, 16 wisdom, 18 strength, 18 dexterity, and 11 charisma.

Poor Aerie is a Mage/priest, although my character creation page says only a half elf can be. Even though I have an 18 intelligence, as a 3rd level mage I only have one 2nd level mage spell. That doesn't compute. As a 3rd level mage,4th level cleric I have 35 hit points. Aerie didn't get the 12 hit points a familiar would have given her.
The Dude Aug 10, 2018 @ 1:59pm 
Originally posted by Flyboy Connor:
That's nice reasoning, but in gaming terms Charisma is a dump stat unless you place a Sorceror or Paladin.

Sorc's spellcasting isn't affected by stats in bg.
danconnors (Banned) Aug 10, 2018 @ 11:37pm 
That's also not correct. When I dropped the wisdom to 12 priest spells dropped from 3 to 2. As for the mage I have no idea why a mage with intelligence 18 would have only one spell when a simple mage would have at least two. Why is our culture so hostile toward inteligence as to be unwilling to offer it any advantage. Intelligence is the thing after all, that makes us men. It is not strength. Many animals are far stronger than us.
The Dude Aug 11, 2018 @ 8:34am 
Maybe because INT can be buffed with a potion negating the single downside to a low INT mage?
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Date Posted: Aug 8, 2018 @ 9:55pm
Posts: 32