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Rapportera problem med översättningen
However, in the original game the spell always worked, AFAIK. So I am afraid this may be another issue which stems from the fact that Beamdog used the BG2 engine for BG1.
The problem can still be solved by using potions of mirror eyes, or protection from magic, or just being lucky.
Far as I know, Aec'Letec still falls quickly to Wand of Paralyzation (if you can land it).
Albruin
The Burning Earth
Kondar (x2 in game apparently)
Sword of Balduran
Werebane
Most are Bastard swords so theres that, but theres a longsword and a dagger sure.
Kondar is indeed twice in the game, though you have to be willing to kill some guards to get the second copy (and since overall it is not a very good weapon, most players won't do that and definitely will not bring it with them to werewolf island -- since they won't know they are going to meet werewolves). Albruin is Enhanced Edition only and you have to take Dorn in your party to get it. For the Burning Earth you will have to do the whole of Durlag's Tower first. So, overall the designers cannot count on the player having any of these weapons when meeting the GWW, except perhaps Werebane.
tanari. Greater werewolf is indeed bit unbalanced (particularly considering no option leave island for unprepared group). As there is nothing fancy to get at all in this quest (only xp and some gold for balduran stuff - borh likely not needed) I feel very free to skip this quest in majority of playthrougs.
just the sword of balduran and the werebane yes.
I normally carry the burning earth because its a ♥♥♥♥♥♥♥♥ sword. (troll killer)
this isn't fallout 4, you aren't given a pass on Very Hard difficulty that you SHOULD win.
this is a game they have 66 HP, and can be harmed by magic missle. which can be fired from your mages and wands.
You could pelt them with greater malision + Hold then go grab the sword and dagger.
If you USE bastard swords Kondar and Ilbruin are well, better than a Bastard Sword +1 so you'd be carrying them arround for Ajantis or whatever. Considering the Sword of Balduran is a Bastard sword you'd be carrying that
Not really sure your issue. theres a amulet that does 6d6 (10 charges)
The One Gift Lost that can be found in various locations.
Pause, queue up the charge usage. let it rip.36x6 damage should nuke it.
Magic missles do 2-5x5 at level 9
It can be real game stoper for unprepared party not able do proper burst damage to beat its regeneration - so imho the question about balance/design is in place.
You telling me they want you to do it AFTER the werewolf thing? yeah sure hon I'll save your son, after I get on this board for 4 months. Demons probably won't have eaten too much of him by then right?
just trying to figure how its AFTER the tower? I mean i get that its that way in your mind, and sure the item and XP reward for the tower is FAR higher than the werewolves.
but still.
And even if that weren't the case, you CAN still win the fight; I did back in the day.