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in NWN 2 there is a scene in the official campaign where if you save some random butler in the mansion from some brigands you get some XP. and a minor line for your good work.
to save him apparently 2 things need to be done.
1, you approach him with one guy, and then pull back so he walks over to your team out of line of fire of the kobolds.
2. you cast protection from normal missles on him, likely using a scroll to cast it due to the lower level of your mage.
there are no rewards for saving him. but if I was going to save him to walk off screen thats generally what I'd do. a wand of fireball on the kobolds if you have enough room to safely manage the blast is always an option.
he only lived because of lobs hp/res boosts. conversly, if you stealth/invis up to him instead of the normal script interaction, the four dont apear. just one from behind wich can be easily nuked. on core... im gonna check that... i wana say nope... not without crazy nukage and or maybe pushing up some summons to draw their agro asap. you could also probably drop invis on him just after the convo.
but that guy... he was born to die.
Keep your party at the very level entrance (use right-click) to place them there.
Then, stick out one character and have Beldin come all the way down to you.
If the memory serves me, the original game was spawning Kobolds all the way up, so you didn't need to face them for this. BG EE will spawn them at your party, but Beldin should still be able to manage to go off the map alive.