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As for Khalid, buff his DEX and give him the heaviest armor you can get your hands on and he holds his own just fine.
Mages should primarily focus on disabling enemies (sleep, web, hold),
For Jaheira just max out with cure wounds (light, moderate, and serious) and similar spells. Slow/neutralize poison is good too unless you have a lot of antidotes in your inventory in which case stick with those so you have more spell slots for healing. Remove curse and cure disease are good too.
Dynaheir is great with evocation spells since she is an Invoker. She can deal out a lot of damage with magic missile, Aganazzar's scorcher, Melf's acid arrow, flame arrow, fireball, cone of cold, etc. Just have to keep her protected with fighters. It's wise to get her a good set of robes and perhaps a ring/cloak/amulet of protection as well as a few abjuration spells like mage armor, shield, globe of invulnerability, etc.
This sums up really well what I was looking for.
Besides making Jaheira a "good" healer, do I focus on melee or ranged damage with her?
Also, I watched a video that said that the sleep spell is reaaally good for the majority of the saga, but Dynaheir can't learn that. I'm planning to dual class either my Main Character (Warrior) or Imoen into a Mage to get access to those types of spells. Which one of those is better for the job? (I still gonna wait to around level 7, as I know nothing about dual classing right now)
- Montaron is stronger, has better AC and halfling saves bonus (you lose thieving abilities wearing heavy armour but so what, you are looking for a tank.)
- Kivan has over 18 strenght and also better AC (you lose stealth wearing heavy armour but who sneaks with Kivan...)
- Sharteel is even stronger than Kivan and has same AC.
Later on, with some items:
- Kagain (with gloves of dexterity) makes one of the best tanks in the game due to his regeneration.
- Viconia (with gloves of strenght) with her innate 50% magic resistance is also great.
It appears that you have the canon party: yourself, Imoen, Jaheira & Khalid, Mins & Dynaheir.
So basically you will be without a rogue exactly at the part of the game where traps are becoming deadly. And without the knowledge where exactly all traps are, unlike someone who played this game before has.
For your main: did you take sufficient intelligence for him to even become a mage? On the other hand, with Minsc and Khalid, the loss of one warrior will not be a tremendous loss.
Of course, Khalid could have a little "accident" and be replaced by Coran, allowing you to safely switch Imoen to a mage.
So give Khalid all the best gear and he becomes a good fighter, wow what a surprise.
Jaheria as a healer - what a waste, just use potions.
Jaheira isn't the best healer (Viconia would be best for that, imo) but she isn't terrible at it either. I always equip her with a melee build (scimitar/club and medium shield). Jaheira with healing spells and plenty of healing potions to go around for everyone is enough to get through the saga.
Dual-class Imoen at level 7 since that's when you can get 100% for detect traps and open locks. It will take a little time to get her thief skills back once she reaches level 7 as a mage but it's worth it. I'd go with this option since you are new to the game and dual-classing your character as a mage means they won't be able to use armor even though they are also a warrior.
Edwin is another option for a powerful mage but he is an evil alignment and will butt heads with the good members of your group (especially Minsc and Dynaheir). Viconia is the same, although not quite as much. Her and Jaheira do not get along. If you are playing as a good alignment and have majority of good aligned companions, evil characters will leave your party if your reputation maxes out. Sometimes the good and evil characters will reach a tipping point and actively attack each other. That's the cool thing about the Baldur's Gate Saga, is that party interactions and the like affect the story and how the game plays. Been playing since it was released in the 90's/early 00's and every playthrough has been fairly different.
Khalid has exactly the strength he needs (to wear armour). Increasing it further for combat is easy (the easiest of attributes: spell, plenty of potions). Moreover Montarons strength difference gives only +1 to damage over Khalid (both of them would use strength boosting). Better Saves helps. AC difference of 1 point. Khalid has more HP. Moreover, Montaron is evil (while Khalid is used for good party).
Again, only 1 point AC difference. Strength is easy to fix (2nd level Strength spell) and does not give much towards “being tank”. Kivan has significantly lower HP. Hardly better tank.
Again: evil + only 1 point AC difference + easy strength fix + much worse HP
Hands down, I consider Kagain best tank. Unfortunately he is evil…
evil + 2 point AC difference + much worse HP + magic resistance is nice but not that frequently used. You are mentioning gloves of strength but in that case Khalid can wear them also:)
Yes, all characters you have mentioned can tank. With exception of Kagain I would hardly call any of them better then Khalid.
But I have to react to your "just 1 AC". The "just 1 AC" translates into 0-100% more damage taken, depending on the THAC0 of the attacker. For example a tank with just enough AC to be hit only by a crit (wearing a helm, taking no bonus damage) will be hit in only 1/20 attacks. A tank with AC that is 1 point higher will be hit 2/20 times from the same attacker, thus taking 100% more damage. The 1 AC matters, just as any other 1 point in a world where the numbers are decided by one d20 roll.
And on the other hand enemies with high damage (or very high APR, with poison, etc.) have good THAC0 which translates to small average damage increase. In principle it can be even 0% increase but in reality it will be for most cases 5-10% damage increase. And in the same time Khalid has decent number of hit points: approximately +30% then Shar-Teel, Kivan or Montaron and 60% more than Viconia...
Khalid is not bad tank. In my opinion he is one of the best (if not the best one) tank for good party (with Yeslick).
For instance a common grouping/line-up is Player (assuming you're a paladin/fighter/ranger type), Minsc/Khalid, Jaheira/Dynaheir, Imoen.
Personally I tend to get Khalid 'accidentally' killed and replace him with Branwen, then later replace her with Yeslick but I know many prefer to keep more high-powered ranged-weapon users in their party.