Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

View Stats:
Pure Shadowdancer
Hello i am playing pure shadowdancer.Playing this it like a cheat ? And can i mastered my weapon skills on the next levels ?
< >
Showing 1-15 of 15 comments
Damn_Monkey Jun 13, 2019 @ 11:57am 
Like a cheat how?

They are designed to be able to hide in shadows while being observed in order to get more backstabs in.

Makes early game very easy if you don't mind the micro managing of hide and stab attacks.

Makes late game more annoying since you can't set traps, and most bad guys can see you even when hidden, and are immune to backstabs.

As far as weapons go, they are restricted to the same 1 pip per weapon the regular Thief is.
Malkavianvampir Jun 13, 2019 @ 5:52pm 
Thank you cheat mean is this game too easy i mean because they seems op.

For example two handed or long sword weapon can i master at the later level 4 or 5 skill
Phoenix VII Jun 13, 2019 @ 10:03pm 
Generally the most powerful classes are multi- and dual-class characters. Fighter/Mage is the most powerful class in the game if you've familiarized yourself with the magic system while Cleric/Mage is a broken spell battery. As for single classes, the most OP classes are probably Blade, Sorcerer, Conjurer, and Berserker.

You might want to try the SCS[www.gibberlings3.net] mod if you're looking for difficulty. IMO, it's more fun to play the stronger classes with a more difficult mod than playing the weaker classes.
Malkavianvampir Jun 13, 2019 @ 10:25pm 
Thanks all
biogoo Jun 13, 2019 @ 11:56pm 
No, you cannot get better with weapons, you will only be able to become proficient with more of them.

Shadowdancer is no cheater, in BG1 you lack a lot of skill points compared to a normal thief and you need to put a lot of points into move silently and hide in shadows to be able to hide reliably, especially during daytime (indoors also has a penalty, although lower). So basically you need to have another thief in the party to actually open locks and disarm traps, which is quite sub-optimal.
In BG2, the skill point problem is eventually solved by simply having a very high level character, but all thieves, no matter how well built and equipped they are, start to feel the lack of extra attacks compared to warrior-type characters. Even with weapons that grant extra attack, only the first hit can be a backstab. Aditionally, some tough enemies are immune to backstab (and can see through invisibility).

So dont worry, your character is far from overpowered.
Last edited by biogoo; Jun 13, 2019 @ 11:58pm
Malkavianvampir Jun 14, 2019 @ 8:16am 
Thank you
AlexMBrennan Jun 14, 2019 @ 9:51am 
Makes early game very easy if you don't mind the micro managing of hide and stab attacks.
Except for the tiny detail that shadowdancers can't backstab until lvl 5
Malkavianvampir Jun 14, 2019 @ 11:44am 
But what about proffesions still dont understand can i give any weapon a maximum skill ? And all weapons have a backstab damage ?
AlexMBrennan Jun 14, 2019 @ 11:57am 
No. You get a maximum of 1 (one) weapon skill point in weapons usable by thieves (e.g. you cannot put any skill points in two handed swords).

You can do backstabs with any weapon normally usable by thieves (you probably want to pick quarterstaves).

Dual/multiclass thieves can put skill points into other weapons (e.g. 2h swords) but you cannot ever backstab with them; you also can't backstab with weapons that rely on Use Any Item HLA.
Damn_Monkey Jun 14, 2019 @ 12:01pm 
Originally posted by AlexMBrennan:
Makes early game very easy if you don't mind the micro managing of hide and stab attacks.
Except for the tiny detail that shadowdancers can't backstab until lvl 5

That is a very tiny detail that is made fairly obvious when selecting the kit. Thieves get level 5 at 10k exp. Happens pretty fast.
Malkavianvampir Jun 14, 2019 @ 12:12pm 
After the next levels do i gain weapon skill for give i mean :)
AlexMBrennan Jun 14, 2019 @ 12:55pm 
Thieves get level 5 at 10k exp.
Well I guess I just disagree that "wait until you hit the mid game" is a solution to the early game being difficult.
Teratus Jun 15, 2019 @ 12:25am 
You seem confused about proficiency points.

The short and sweet version is that some weapons can only be used by some classes with exception to Warrior classes which can use all weapons.
Warrior classes are Fighter, Ranger, Paladin and Barbarian.

Proficiency is also limited by each class.
Fighter is the only class that can put 5 points in any weapon.
The other Warrior classes can put 2 points in each weapon while the rest of the classes are only allowed 1 point per weapon.

Multi-classed characters who are part Fighter or Ranger are able to go upto 2 proficiency points in each weapon they can use as well.
Likewise there are some class kits such as the Thief's Swashbuckler which allow the Thief to put 2 points in each weapon instead of the usual 1 point, but this often has drawbacks elsewhere for balance, such as Swashbuckler being unable to backstab.

As you level up you characters they will gain additional proficiency points depending on their class which you can distribute in any weapons your character can use that isn't already maxed out.
The maximum amount of these points you can get vary depending on what class/classes you are

Warrior classes gain 1 point at level 3 and 1 point every 3 levels after.
Tripple multi classed Fighters stop gaining points at level 18.
Cleric/Rangers stop at 21
Multiclass fighters stop at 24
Ranger and Paladins cap out at level 33
Fighters and Barbarians get their last point at 39

Priest and Rogues get 1 point at level 4 and 1 point every 4 levels after.
Cleric/Mages stop at level 24
Thief Multiclasses, Druid, Monk and Shaman cap out at 28
Single Class Clerics cap at 32
Duel Class Clerics cap at 36

Wizards get 1 point at level 6 and 1 point every 6 levels after.
Single class Wizards cap at level 18
Duel classed Mages cap at level 30

Hopefully this is helpful to you.
Last edited by Teratus; Jun 15, 2019 @ 12:28am
Malkavianvampir Jun 15, 2019 @ 7:28am 
Thank you yes :)
wendigo211 Jun 15, 2019 @ 2:57pm 
Shadowdancer is a bit of cheat in BG, since there are no enemies other than Aec'Letec who can see invisible enemies. Once your stealth skills get high enough to hide in daylight, you can basically: click to attack a distant enemy, cancel the attack (so the cooldown on stealth starts refilling, but you stay hidden), then attack and immediately stealth afterwards. You can basically go through the game without the enemies having a chance to get a single attack against you. It's easy mode for beating the game on LoB difficulty. This won't work in SoD or BG2, but you're golden in BG.
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Jun 13, 2019 @ 11:30am
Posts: 15