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"The Tome of the Unicorn has 23 spells, one to a page: charm person, darkness 15’ radius, ESP, scare, dispel magic, charm monster, fear, fire trap, polymorph other, wizard eye, animate dead, death spell, duo-dimension, phase door, statue, clone, glassteel, permanency, power word, blind, trap the soul, gate, imprisonment, power word, kill."
" Every time one of these pages is perused, there is a 7% noncumulative chance that the reader will suffer imprisonment as per the spell. "
"The back cover houses an extradimensional space in which the demilich resides. Each time the book is opened there is a 9% chance that the lich is summoned and attacks the user. If someone concentrates on the back cover the chance for summoning it is 100%."
The books are in there just for fun...and pull from a lot of Forgotten Realms lore. Pretty much everything you read in a book in Baldur's Gate doesn't reference something actually in the game.
add me as a friend and see my characters
Yeah, like I said, most books are just there for the sake of being there. They add a little flavor and give you some lore, but not much else. There's books that mention nations and cities you can't visit. People that have been dead for centuries. Wars fought long ago.