Fallen Enchantress: Legendary Heroes

Fallen Enchantress: Legendary Heroes

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badchad71 Feb 22, 2014 @ 4:53pm
New to Game? Try scenarios
This game was kind of complicated to me when I first started. I just completed the 2 scenarios and had a great time. I just wanted to post a few suggestions in case someone else out there just tried the game but became frustrated.

I did the tutorial which helped some of the learning.

Watched a youtube 10 part beginners guide.
http://www.youtube.com/watch?v=TTtREoNpK0I&list=PLGB6RkFB7ZmMg-PjUc-wSucSj0UMI2Ahm


The first scenario is "The Fallen Enchantress" which I took my time and did all the side quests and explored everything.

The second scenario is "The War for Anthys", this is much bigger and took me a good long while.

I didn't do many of the side quests and left a lot of green chests around. Not that I didn't want to but I felt like I was racing against the enemies to not let them get too big to defeat.

I learned a ton and would have done things differently if I would do it again, but it worked out and the end boss fight was really neat.

Hope I helped someone who was ready to give up on this game. I seem to read a lot of people like to play the random maps and disregard the scenarios, but I really enjoyed them.
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Diamondeye Feb 23, 2014 @ 9:10pm 
For the main game I have found that understanding city growth and expansion is important to easily defeating the AI. When your first city reaches 50 population, make a pioneer. Keep this up with the first and second city. After that always build a pioneer when city growth drops to near 100%.

A city founded with 4 food grows to 50 quick enough, but a city founded with 3 food will have 11 turns growing only 1 per turn. These cities need a garden built immediately to reach 50 population quickly.

At first your armies and scout should focus on finding and securing the next city site. Once you contact the AI, look to settle the best sites near them to prevent them from getting them.

All this will allow you to keep pace with or exceed the power strength of the AI opponents. They will not demand tribute or declare war on you allowing you to control the pace of when and where to fight. Except the crazy Resoln who can declare war any time.

Choose the Mancer/Capitar to get road building immediately. Edit the scout and add the roadbuilding skill and have a roadbuilder next to your main army and build roads to your next city site.

If you choose a race not Mancer, then make your first hero a commander and make his first upgrade be roadbuilding. He can just build as he goes, or when you get a second hero to take over the army, have him build roads.

One more thing. Life magic on your heroes gives you a city spell that will add +2 growth to a city allowing you to grow you cities very quickly.

More cities means more unrest so I always focus on getting several fortresses to level 4 and take Prison for the -10% faction wide unrest bonus. More cities also means more money and research to fund your dreams.

I hope this information will help new players get off to a good start in what I find to be a fun game to play.

badchad71 Feb 23, 2014 @ 11:41pm 
Thanks, good info. I seem to get too many champions or whatever they are called. Having more than one in a group kills the xp for that group. I wonder what others do with their "extra" guys.
TheBot Feb 24, 2014 @ 5:58am 
Excellent post! I found the scope of the game overwhelming at first, but once you've played a bit, you can get a handle on what's happening. I also suggest playing the scenarios first to get a handle on how the game plays.
Spoth Feb 24, 2014 @ 6:49am 
great post! +1.
this is exactly how i approach new games like this...play the campaign/storyline bits before diving in to the random games. the mechanics will be introduced a few at a time, allowing the player to fully grasp the inner workings of the game...usually. some of the info here was quite helpful, even tho i have been plugging away at this for quite some time
Last edited by Spoth; Feb 24, 2014 @ 6:49am
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Date Posted: Feb 22, 2014 @ 4:53pm
Posts: 4