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If you don't like the old ways in countering snipers, use Mortar Smoke. It reduces their hit probability from 100% to 25%. They still can hit you, but there is a large chance that they will miss. Even multiple snipers will have problem with hitting your units. Elite infantry will get hit, cause they have negative penalty(300% chance for being hit by snipers, 150% while on retreat mode).
One thing to remember is, that going straight to WSC for mortar won't work. Try to go for M8 first(it is not a bad strategy), or just try to get some kind of AT. Otherwise, he may go for Sturm armory and use puma against you, what is - well, GG. If he went T2, go WSC straight away of course.
Hide mortar behind hedgerows and buildings(if at all possible), so he won't be sniped so easily. Smoke nullifies all suppression effects, so If you mix up a minesweeper, flamethrowers, grenades, you can inflict a lot of damage to him, without a lot of losses on your own. It allows you to use democharges and blow up bunkers, the best thing against them, if you have chosen Airborne, which provides Recon Run - allows to countersnipe easier.
Here is a replay, for example, it works well on mid level players:
http://www.gamereplays.org/companyofheroes/replays.php?game=25&show=details&id=307718
http://www.gamereplays.org/companyofheroes/replays.php?game=25&show=details&id=308588
For some reason, this ability never got attention, for which it deserves. I don't get it.