DOOM + DOOM II

DOOM + DOOM II

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ßòóm Aug 20, 2024 @ 4:09am
So, why did they remove the NIN out of the NIN-secret in E4M1?
Was there some drama I wasn't aware off?
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Showing 1-8 of 8 comments
Cadaver747 Aug 20, 2024 @ 4:35am 
"...likely due to trademark concerns"
VVanTuz2OO2 Aug 20, 2024 @ 8:02am 
back in the day that was an easter egg, as Cadaver mentioned, today that would be a copyright issue. In Quake Trent Reznor was a part of a sound development so that's why it's not criminal. For Bethesda that would not viable. It is not Trent that would go for it, but a rightholder company. Better without NIN logo than with problems.

In original WAD file it is still present and in non-steam source-ports it's there.
Brandon Aug 20, 2024 @ 9:21am 
Just our awful IP laws ruining things per usual. Can't enjoy cool stuff because of useless regulations.

inb4 the bootlickers come in and try to say a band logo in a video game level takes money out of someone's pocket.
ßòóm Aug 20, 2024 @ 9:52am 
Wow, thats pretty lame... thanks for the answers
OldMemes.biz Aug 20, 2024 @ 8:51pm 
Again, another thing that you can easily get back in your game by using a pre-Unity wad through a sourceport (or DOSbox if you like pain).
AWMonopolyMan Aug 20, 2024 @ 8:53pm 
Originally posted by OldMemes.biz:
Again, another thing that you can easily get back in your game by using a pre-Unity wad through a sourceport (or DOSbox if you like pain).

I believe people have made specific mods to replicate the earlier versions of maps via the mods menu
OldMemes.biz Aug 20, 2024 @ 8:53pm 
Originally posted by AWMonopolyMan:
Originally posted by OldMemes.biz:
Again, another thing that you can easily get back in your game by using a pre-Unity wad through a sourceport (or DOSbox if you like pain).

I believe people have made specific mods to replicate the earlier versions of maps via the mods menu

Neat
GamerXT Aug 20, 2024 @ 8:54pm 
Does the uncensored Wads in the DOS folder, add that back ?
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Showing 1-8 of 8 comments
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Date Posted: Aug 20, 2024 @ 4:09am
Posts: 8