DOOM + DOOM II

DOOM + DOOM II

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Any way to slow movement?
I played this when it was new, and find myself not enjoying the speed on modern hardware. Maybe everything's tied to frame rate? Whatever the case, I don't remember being able to move so fast. Is there any way to slow things down, to get the games to feel more like they did in the 90's?
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Beiträge 1630 von 32
Ursprünglich geschrieben von Seamus:
Ursprünglich geschrieben von V I D A L:
You missed the point entirely.
No, the point was poorly thought out.

Arguing that a controller is more precise when it's an objectively worse option for high level play is absurd.
oh we don't start this again... we already established that he can use a controller better than all of us, so if for him controller it's better, then it's better, he said already an objective fact like controlling the speed... though with a controller you can't select weapons with numbers like on keyboard, that is a thing... let's just say that doom is usually played with keyboard+mouse, but it's not a law... just trying to avoid another war...
Ursprünglich geschrieben von Seamus:
Ursprünglich geschrieben von V I D A L:
You missed the point entirely.
No, the point was poorly thought out.

Arguing that a controller is more precise when it's an objectively worse option for high level play is absurd.
No genius, the point was, OP created a thread about movement speed in Doom. So I was simply pointing out, that other than toggle "Always run" on and off, this version also supports full analog stick, for precise speed control.

I'm not arguing about anything, just laying out a simple, unquestionable fact. Analog controller have full precision in speed, keyboard is 0% or 100%. You either press the key or not. You can't do half way. Fact. Simple straight fact.
Ursprünglich geschrieben von V I D A L:
No genius, the point was, OP created a thread about movement speed in Doom. So I was simply pointing out, that other than toggle "Always run" on and off, this version also supports full analog stick, for precise speed control.

I'm not arguing about anything, just laying out a simple, unquestionable fact. Analog controller have full precision in speed, keyboard is 0% or 100%. You either press the key or not. You can't do half way. Fact. Simple straight fact.
Hmm.

Ursprünglich geschrieben von V I D A L:
That's not my point.. not which is faster, but which is more precise, You can't control speed on keyboard.

Annoying level like the Chasm in Doom 2, feels a lot easier with a controller due to the precision.

Well, that was a lie.
Ursprünglich geschrieben von Seamus:
Ursprünglich geschrieben von V I D A L:
No genius, the point was, OP created a thread about movement speed in Doom. So I was simply pointing out, that other than toggle "Always run" on and off, this version also supports full analog stick, for precise speed control.

I'm not arguing about anything, just laying out a simple, unquestionable fact. Analog controller have full precision in speed, keyboard is 0% or 100%. You either press the key or not. You can't do half way. Fact. Simple straight fact.
Hmm.

Ursprünglich geschrieben von V I D A L:
That's not my point.. not which is faster, but which is more precise, You can't control speed on keyboard.

Annoying level like the Chasm in Doom 2, feels a lot easier with a controller due to the precision.

Well, that was a lie.

Perhaps English is not your first language. So maybe Google stuff or get a dictionary.

"Speed" and "Fast" are not synonymous.

"Synonymous" means these two words don't have the same meaning.

I know must be thinking you're really smart trying to catch me contradicting myself... but you're really not.
Zuletzt bearbeitet von V I D A L; 28. März um 16:34
And yet: You claim it's more precise. If that were remotely the case, people would use it for high level play.

They don't.

Because it isn't a better option in any regard for doom.
Ursprünglich geschrieben von Seamus:
And yet: You claim it's more precise. If that were remotely the case, people would use it for high level play.

They don't.

Because it isn't a better option in any regard for doom.

It is more precise. (I'm talking about speed, not the same as fast).

People for "high level" play uses keyboard because they don't want the precision, they want full speed at all times. I don't know why you can't understand this.

The precision I'm talking about is that you can precisely control Doom Guy at any speed you want from 0 to 100 and you can maintain that speed if you want.

On keyboard you only have 2 speeds. 50 or 100. On controller you can go at 25 or 75 if you want. You can maintain movement speeds you simply cannot do with a keyboard.

Simple.

I've experienced it all in Doom since it came out in 1993. I've played keyboard only, I've played mouse and keyboard and now I've playing using a controller.
Ursprünglich geschrieben von Seamus:
And yet: You claim it's more precise. If that were remotely the case, people would use it for high level play.

They don't.

Because it isn't a better option in any regard for doom.
Controller can be more precise than keyboard in some aspects, you just need to know how to use it PERFECTLY, which I think you don't know, and I don't know too, but Vidal apparently says that it can use it perfectly, probably is in the 1% of the people... But that can also be that he can't use keyboard so well like he use a controller, but that is not relevant unless he is try to talk objectively... I think keyboard can be more precise than controller in some aspects and controller in other aspects... I think it's just matter what you are more comfortable and good with... I think keyboard it's just more easy to learn on average.... This is my answer... ... Yeah I said UNLESS he tries to talk objectively, on which is better... Then that becomes a K+M, vs controller... Which is an argument that we can stay months debating about it...
Ursprünglich geschrieben von V I D A L:
It is more precise. (I'm talking about speed, not the same as fast).

People for "high level" play uses keyboard because they don't want the precision, they want full speed at all times. I don't know why you can't understand this.

The precision I'm talking about is that you can precisely control Doom Guy at any speed you want from 0 to 100 and you can maintain that speed if you want.

On keyboard you only have 2 speeds. 50 or 100. On controller you can go at 25 or 75 if you want. You can maintain movement speeds you simply cannot do with a keyboard.

Simple.

I've experienced it all in Doom since it came out in 1993. I've played keyboard only, I've played mouse and keyboard and now I've playing using a controller.
All of which accomplishes exactly nothing because the best defense in doom is movement. Going slower does nothing but making you more likely to get hit.

Controller is not worth the time for doom and never has been.

Saying that speedrunners and deathmatchers don't care about precision is laughable though.
Zuletzt bearbeitet von Seamus; 28. März um 17:00
Ursprünglich geschrieben von OutSIdeOfTheBoX (chrisvig71):
Vidal apparently says that it can use it perfectly, probably is in the 1% of the people...
The hell are you talking about?
Ursprünglich geschrieben von V I D A L:
Ursprünglich geschrieben von Seamus:
And yet: You claim it's more precise. If that were remotely the case, people would use it for high level play.

They don't.

Because it isn't a better option in any regard for doom.

It is more precise. (I'm talking about speed, not the same as fast).

People for "high level" play uses keyboard because they don't want the precision, they want full speed at all times. I don't know why you can't understand this.

The precision I'm talking about is that you can precisely control Doom Guy at any speed you want from 0 to 100 and you can maintain that speed if you want.

On keyboard you only have 2 speeds. 50 or 100. On controller you can go at 25 or 75 if you want. You can maintain movement speeds you simply cannot do with a keyboard.

Simple.

I've experienced it all in Doom since it came out in 1993. I've played keyboard only, I've played mouse and keyboard and now I've playing using a controller.
Yeah you win the argument at this point... On controller you can control more the speed, and you said that you had experience from 1993, so yeah if you are talking about speed and not fast, then you are objectively right that controllers are better in that aspect... Very simple... Hope the argument is finished, idk how it can continue at this point... I'm scared...
Ursprünglich geschrieben von Seamus:
Ursprünglich geschrieben von OutSIdeOfTheBoX (chrisvig71):
Vidal apparently says that it can use it perfectly, probably is in the 1% of the people...
The hell are you talking about?
I'm talking about the fact that not everyone can use a controller so well, everyone use a controller more casually, but in fps games keyboard and mouse are obviously better because it's easier to aim and stuff, but IF he can use a controller better than k+m in an fps game (and he experienced a lot keyboard and mouse) ... Then is skilled at using it, I can't use it so well, and I think not many people can...
Shooters give crutches to controller players by way of aim assist, recoil reduction and other mechanics.

This isn't new. Nor is any of that relevant to doom.

Saying you can only move at two speeds with keyboard and mouse is also incorrect. Particularly if you've actually been playing doom since the 90's.

Mouse move and mouse strafe exist and always have.
Ursprünglich geschrieben von Seamus:
Shooters give crutches to controller players by way of aim assist, recoil reduction and other mechanics.

This isn't new. Nor is any of that relevant to doom.

Saying you can only move at two speeds with keyboard and mouse is also incorrect. Particularly if you've actually been playing doom since the 90's.

Mouse move and mouse strafe exist and always have.
Yeah it depends on how you play with a controller, you can disable any aim assist and stuff... But yeah I TOTALLY forgot about moving with mouse... That is a thing...
analogue stick offers fine tuned speed, you go as fast as you push the stick. whereas keyboard you have to toggle walk/run. as someone who uses both controller and keyboard depending on the game both have their own advantages. Personally I can't play Doom with a controller, circle strafing is better with mouse/keyboard
Mouse and KB are more effective because they aren't elastic, you don't have to deal with stick's centering motion, which may be not a nuisance in other genres, like thirdperson action or platformers, yet in Doom one needs tight and reliable control so much more than in Assassin Creed.

in this old shooter player is dealing with simple but honest physics and the already high risk is increasing with analog controls.

if comparing with racing games i'd compare with playstation-era arcade races, such as NFS4 or CMR2, where analog controls would sometimes be disadvantage, not modern simlike games, not even GRID
Zuletzt bearbeitet von benakenobi; 29. März um 11:55
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