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The employees at the time of Doom 3's development literally threatened ID to either let them Remake Doom (hence Doom 3) or fire them. John Carmack ultimately agreed on the remake (but not without firing someone in retaliation). Saying it isn't a remake, is just incorrect thinking
That's just wildly incorrect and shows you know nothing about the production of that game.
A remake is like when you take the same exact game, and slightly change its qualities or edit compromiseable things in it, but its still the same game, for example, the Doom Remake in the Doom community or Knee deep in Zdoom is a remake.
A reboot, is when you take it and twist it into a spinoff that is a totally new game, but has the same features, patents, and impressions as the original patent, as it has nothing connected to do with its correlation to each other in storyline, existance, or even the creators for that matter. Another idea of this for Doom would be like Doom The Roguelike or the 2D Doom fangame.
Doom 1, Doom 2, Doom 64, Doom 2016, Doom Eternal and Doom Dark Ages are, however, all the same marine.
"In June 2000, id Software's game engine designer John Carmack, posted an internal company plan announcing a remake of Doom using next generation technology.[32] This plan revealed controversy had been growing within id Software over remaking Doom. Kevin Cloud and Adrian Carmack, two of id Software's owners, were always strongly opposed to remaking Doom, believing that id was going back to the same formulas and properties too often. However, after the positive reception to Return to Castle Wolfenstein and the latest improvements in rendering technology, most of the employees agreed that a remake was the right idea and presented the two owners with an ultimatum: allow them to remake Doom or fire them". It's right there on Wikipedia for Doom 3. As for Remakes, those are usually not done by fans but either the same company as the original project (Capcom with Resi Evil) or a different company trying to revamp it's flaws (InIn Games with Rainbow Cotton), Reboots meanwhile come in 2 flavors, Soft Reboots (Think something like Tomb Raider Legend of Dad of War/GoW 2018) where prior events still happened, but basically slightly restarts things again, while the Hard Reboot (ala Tomb Raider 2013, Rise and Shadow) just kinda reset everything and makes a restart at square one.
No, Ulimate Doom is Dylan Flinders Petersen, Doom 64 is Sgt Dwayne Hicks from Aliens, Doom 2016 is the spaniard soldier(As for now), Doom Eternal is a look alike of Neal Armstrong, and the Dark Ages might be a character connected with the night sentinels.
He ignored it.