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Sometimes it looks like they're "swimming".
Many doors also appear closed and it looks like you're clipping through them. Something broke with the last patch. I'm not sure if they're play testing the online portion of the game.
You can fix it by rejoining the game but then you're forced to pistol start with 50 bullets.
Not sure what you mean by the second sentence though. This bug is pretty game breaking for the harder games so any insight would be appreciated lol.
So I guess it's some kind of cache issue or something like that, where data from previous map influences the current map and it messes up like that(or something else is not being cleared properly)
Does this happen with all levels or just ones with Teleporters perhaps?
Most levels with teleports work just fine, so I don't think that is the issue.