DOOM + DOOM II

DOOM + DOOM II

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Elthrael Nov 1, 2024 @ 9:35am
What's with all the crashing?
I've had upwards of ten crashes when ending a level in the last hour or so.

Also random crashes upon quickloading. And one mid-game for no reason.

Like... really? One of the most robustly and amazingly well-written games ever, and it... crashes now?!
Last edited by Elthrael; Nov 1, 2024 @ 9:39am
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Showing 1-15 of 17 comments
Jogilius Nov 3, 2024 @ 11:25am 
Same here. With Doom2's level 10 it's crashing pretty much all the time, especially when entering from level 9. Any help with that?
jemYZX Nov 3, 2024 @ 11:43am 
Are you using Vulkan? If so then go into the Display options then go to open video settings and switch the graphic api.
drygear Nov 3, 2024 @ 12:19pm 
Originally posted by jemYZX:
Are you using Vulkan? If so then go into the Display options then go to open video settings and switch the graphic api.
I've been having the same problem with crashing on exiting map 9 in Doom 2. Tried switching to D3D11, crashed again. Switched to software and it worked.
drygear Nov 3, 2024 @ 1:37pm 
Originally posted by drygear:
Originally posted by jemYZX:
Are you using Vulkan? If so then go into the Display options then go to open video settings and switch the graphic api.
I've been having the same problem with crashing on exiting map 9 in Doom 2. Tried switching to D3D11, crashed again. Switched to software and it worked.
Well... never mind. Played through 10 and 11 with no problems but had the same crash when hitting the exit switch in 11. Loaded it up again and hit the switch, got to the story text screen, and then it crashed. This time it gave me a crashlog at least, says it's in ntdll.dll
Rich Nov 5, 2024 @ 8:54pm 
crashing for me as well randomly through out different TNT levels
DOSNostalgic Nov 6, 2024 @ 6:00pm 
Yeah, same here. I've been playing for months, and everything was fine. But starting a few days ago it just started crashing after every other level exit. It never crashed before. I went through all the wads, but 2 without a single crash before this started happening.
Seamus Nov 6, 2024 @ 6:13pm 
Originally posted by DOSNostalgic:
Yeah, same here. I've been playing for months, and everything was fine. But starting a few days ago it just started crashing after every other level exit. It never crashed before. I went through all the wads, but 2 without a single crash before this started happening.
Last public branch update, October 3rd.

Whatever is happening to you is something else if it's only in the last few days.
qbit Nov 7, 2024 @ 1:22am 
This was happening to me a while back in this game. Then I had to restore a Macrium Reflect backup and ran into all sorts of CRC errors during verification (but there wasn't actually anything wrong with the backup).

So I finally ran memtest86 against my RAM and found a bad stick. Replaced it under warranty. Crashes all stopped. The crashing of ntdll.dll mentioned in the thread points at similar hardware issues as I was experiencing in different scenarios (but this DOOM port was the only program crashing consistently-randomly).

Last week, crashes started again. Tested RAM again, other stick had gone bad. Had to under clock it to get a stable system while I wait on a new kit. Not even going to bother with G-Skill's RMA process and dealing with post office again.

This is a long shot theory, but I'm curious if RAM and/or memory controllers aren't degrading all over the place and people aren't diagnosing it as the cause of all these random crashes and blue screens in different scenarios. Mine will pass memtest86 tests if I under clock it a notch. Strange how what was a good stick a few months ago now tests as bad.

Intel i9 11900K CPU
DDR4 3600 RAM (now running at DDR4 3333 while I wait on new kit)

I think Memtest86 can be downloaded as a bootable ISO. I have it built into my motherboard. It's worth taking the time to test. Especially if you are getting random crashes and blues creens elsewhere.
DOSNostalgic Nov 7, 2024 @ 9:37am 
Originally posted by Seamus:
Whatever is happening to you is something else if it's only in the last few days.
Not necessarily. It could be I just hit some condition that is causing it to crash recently.

Anyway, I checked the RAM, checked the SSD, checked game file integrity, did a Windows system file scan. Everything is normal. 🤷‍♂️ Installed a fresh gfx card driver just in case. Couldn't really think of anything else.

EDIT: Nope, still crashing.
Last edited by DOSNostalgic; Nov 7, 2024 @ 9:50am
Karl Dilkington Nov 7, 2024 @ 10:10am 
I installed Doom + Doom II a few days ago. Played Doom E1, E2 and most of E3 without any issues at all, but now at the end of E3M8 it always crash. Either during the end score screen or the end of episode screen.
Last edited by Karl Dilkington; Nov 7, 2024 @ 10:10am
AirIntake Nov 7, 2024 @ 3:26pm 
I'm getting crashes when I bring up the save menu in both DX11 and Vulkan. Seems ok with Software rendering.
Ratha Wynter Nov 10, 2024 @ 1:09am 
Running in DX11 + Disabling Steam overlay seems to have solved all of a friend's crashing issues.

I personally tried just about everything except disabling the steam overlay on my own copy of the game tonight but still crashed randomly when accessing the menu, opening map, flipping a switch, it almost didnt seem to matter, the game would just crash pretty randomly sometimes.

Had at least 4 crashes within an hour personally, but only two were logged by windows. As far as i can tell, the game didnt create any crashlog.txt in the install folder, or the appdata folders searched my whole drive for any file by that name but couldnt find anything so heres the windows event viewer info:

Faulting application name: DOOM.exe, version: 1.0.2584.0, time stamp: 0x66f1b240
Faulting module name: ucrtbase.dll, version: 10.0.19041.3636, time stamp: 0x81cf5d89
Exception code: 0xc0000409
Fault offset: 0x000000000007286e
Faulting process id: 0x180c
Faulting application start time: 0x01db32f5e58fbe5a
Faulting application path: G:\Steam\steamapps\common\Ultimate Doom\rerelease\DOOM.exe
Faulting module path: C:\Windows\System32\ucrtbase.dll
Report Id: 93704b30-1c5d-4355-8faf-b24d4bc53d71
Faulting package full name:
Faulting package-relative application ID:

Windows 10 x64
Ryzen 7700
32 Gigs DDR5 6000
RTX 3060

Have no trouble at all running source ports like GLDoom, only the steam remaster port for some reason. (Im guessing related to the Steam overlay though based our troubleshooting attempts earlier till we finally got his working reliably.)
Metal ϟThunderϟ Nov 10, 2024 @ 12:43pm 
Same here! I have my first crash just now and i was searching if it was a common thing. i hit the end button in level 9 and it crashed, never happened to me before until this level :bsskull: Im using Vulkan
Dr. Minnericht Nov 10, 2024 @ 1:11pm 
I had a crash when saving in the exit room of E3M5 or M6, and again at the end of E3M8.
Last edited by Dr. Minnericht; Nov 10, 2024 @ 1:11pm
Pvt. Parts Nov 12, 2024 @ 8:42pm 
I can’t finish TNT Map09. It crashes every single time I hit exit the level.
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