DOOM + DOOM II

DOOM + DOOM II

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Fristy Pants Dec 2, 2024 @ 7:21pm
Modding is impossible
In order to mod the game, I need to log into my Bethesda.net account, but every time I try to log in - and I mean EVERY SINGLE TIME - the game gives me the classic "Not Responding" freeze up, and then refuses to unfreeze no matter what I do. So, as much as I would love to mod the game, it's literally impossible, as trying to even log in so I can browse mods effectively crashes the game.

EDIT: Apparently there's no fix for this issue, aside from: downloading a 4th party source port of the game from God only knows where; manually changing the source code (not possible since I don't know a thing about programming); download a 5th party launcher from God only knows where; and only THEN can I use mods. Basically modding the game is more trouble than it's worth, and I won't be doing it. It also doesn't help that - with one exception - everyone replying to me has been either rude, hostile, or both to me for literally no reason.
Last edited by Fristy Pants; Dec 8, 2024 @ 1:25pm
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Showing 1-15 of 51 comments
Seamus Dec 2, 2024 @ 8:13pm 
Or you could just use console commands to load wads you put in the rerelease folder like I do.
benakenobi Dec 3, 2024 @ 2:22am 
if mod browser hangs up for you for whatever reason, but you know you have played a mod from there before, you can circumvent your login by moving/copying file to "offline mods".

To find the location, launch Doom+Doom2, get to menu, choose Mods, then Play, then click Open mods directory... -- it will switch you to folder view of your [C:\Users\<username>\Saved games\Nightdive Studios\DOOM] (assuming you're on windows, path differs on linux/steamos etc.)

The folder is what i called "offline mods" in first sentence above, it's where you can copy/extract wad files into, so they will then appear within Mods/Play menu in game. This way you skip mod browser.

You can find previously played wads from browser in "offline mods" subfolder "bnetwads" (they would have long illegible complicated filenames, so some trial an error might be awaiting), you can ctrl+C/ctrl+V them back into "local mods"

If you remember exactly what was the wad's name, find it in doomworld, moddb etc. and extract it. if your mod files are pk3 or pk7, they're in ZDOOM or GZDOOM format, run that engine instead

Some mods are packaged as multiple wads, often with custom music and deh files, these better be loaded not from game menu but from commandline (by making shortcut to executable OR by adding to launch options within steam library), for example: doom.exe -iwad doom2.wad -file hr.wad hrmus.wad

Note "-iwad" parameter, use it to specify base game. For "Plutonia2" you need this: doom.exe -iwad plutonia.wad -file pl2.wad pl2.deh
For Doom1 mods, such as "Wonderful Doom": doom.exe -iwad doom.wad -file WD13.wad
Last edited by benakenobi; Dec 3, 2024 @ 2:41am
Fristy Pants Dec 3, 2024 @ 7:50am 
Originally posted by Seamus:
Or you could just use console commands to load wads you put in the rerelease folder like I do.
I'd LOVE to do that, but there's no way to download the mods from Bethesda.net manually, and I can't find the ones I want anywhere else.
Fristy Pants Dec 3, 2024 @ 7:56am 
Originally posted by benakenobi:
if mod browser hangs up for you for whatever reason, but you know you have played a mod from there before,
That's the problem; I HAVEN'T played a mod from there before; like I said, trying to log in effectively crashes the game.
benakenobi Dec 3, 2024 @ 9:00am 
Originally posted by Fristy Pants:
there's no way to download the mods from Bethesda.net manually, and I can't find the ones I want anywhere else.
suppose you find a mod you want on https://mods.bethesda.net/en/doom_doomii/all
does the website also not let you through?
if it fails there too, type the mod name + doom into google and in top results you'll see links to doomworld or moddb. get the file, unzip it into your [C:\Users\<username>\Saved games\Nightdive Studios\DOOM] and it'll show up in game under Mods/Play - no need to login
if the mod has more than one WAD or has DEH file, load them using -file and -iwad commandline parameters
Last edited by benakenobi; Dec 3, 2024 @ 9:01am
Seamus Dec 3, 2024 @ 10:37am 
Originally posted by Fristy Pants:
Originally posted by Seamus:
Or you could just use console commands to load wads you put in the rerelease folder like I do.
I'd LOVE to do that, but there's no way to download the mods from Bethesda.net manually, and I can't find the ones I want anywhere else.
I guarantee any of those are available elsewhere.
Myno Dec 3, 2024 @ 3:47pm 
Originally posted by Fristy Pants:
I can't find the ones I want anywhere else.

BS.

You must not have looked, like, at all.
Fristy Pants Dec 7, 2024 @ 1:53pm 
Originally posted by Myno:
Originally posted by Fristy Pants:
I can't find the ones I want anywhere else.

BS.

You must not have looked, like, at all.

1: Rude.
2: Since you clearly know more than me, if you can find this https://mods.bethesda.net/en/doom_doomii/details/ce4ae24b-4909-4fd1-8f9e-2a43cdeef6b4/Helluva_Boss__Going_Postal somewhere other than Bethesda.net, then, by all means, tell where I can find it.
Seamus Dec 7, 2024 @ 2:29pm 
Originally posted by Fristy Pants:
Originally posted by Myno:

BS.

You must not have looked, like, at all.

1: Rude.
2: Since you clearly know more than me, if you can find this https://mods.bethesda.net/en/doom_doomii/details/ce4ae24b-4909-4fd1-8f9e-2a43cdeef6b4/Helluva_Boss__Going_Postal somewhere other than Bethesda.net, then, by all means, tell where I can find it.
https://www.moddb.com/mods/helluva-boss-going-postal1

Wow. That was hard.
Fristy Pants Dec 7, 2024 @ 2:31pm 
Originally posted by benakenobi:
Originally posted by Fristy Pants:
there's no way to download the mods from Bethesda.net manually, and I can't find the ones I want anywhere else.
suppose you find a mod you want on https://mods.bethesda.net/en/doom_doomii/all
does the website also not let you through?
I can log into the website on my browser just fine; I had hoped that directly subscribing to the mod would let me use on Steam, but I still need to log into my account in the game to get them, and as I've said twice now, trying to log in while in game effectively crashes it. And since Bethesda.net doesn't have a single "Download" button anywhere on the mod pages, I can't get them. Take this mode here https://mods.bethesda.net/en/doom_doomii/details/ce4ae24b-4909-4fd1-8f9e-2a43cdeef6b4/Helluva_Boss__Going_Postal I want to play it, but there's no download button anywhere on the page, and I can't find it anywhere else.
Myno Dec 7, 2024 @ 7:21pm 
Originally posted by Fristy Pants:
I can log into the website on my browser just fine; I had hoped that directly subscribing to the mod would let me use on Steam, but I still need to log into my account in the game to get them, and as I've said twice now, trying to log in while in game effectively crashes it. And since Bethesda.net doesn't have a single "Download" button anywhere on the mod pages, I can't get them.

It's almost like this whole forced Bethesda/Steam integration thing is a nigh pointless and horrible idea.

Originally posted by Fristy Pants:
Take this mode here https://mods.bethesda.net/en/doom_doomii/details/ce4ae24b-4909-4fd1-8f9e-2a43cdeef6b4/Helluva_Boss__Going_Postal I want to play it, but there's no download button anywhere on the page, and I can't find it anywhere else.

... You've already been shown where to get the files outside Bethesda; Seamus just gave you the damn link (second Google result for me, btw). Now you just need to use a decent source port (Woof/Nugget, GZDoom, DSDA, etc.) with a launcher (ZDL, Doom Launcher, etc.) and you'll be all ready to go.

Why be totally submissive to and reliant on giant corporations who don't give a crap about you? It's pathetic.
Last edited by Myno; Dec 7, 2024 @ 7:22pm
Fristy Pants Dec 8, 2024 @ 1:21pm 
Originally posted by Myno:

... You've already been shown where to get the files outside Bethesda; Seamus just gave you the damn link (second Google result for me, btw). Now you just need to use a decent source port (Woof/Nugget, GZDoom, DSDA, etc.) with a launcher (ZDL, Doom Launcher, etc.) and you'll be all ready to go.

Why be totally submissive to and reliant on giant corporations who don't give a crap about you? It's pathetic.

So what you're saying is that I can't simply drag the mod into the game's folder in my Steamapps folder, and I have to download a 4th party source port AND a 5th party launcher to mod the game? You DO realize that's not a point in its favor, right? Saying that I need to change the source code AND install a launcher just to play 2 levels just makes modding look unappealing and more trouble than it's worth.

This whole thread has basically told me "Don't mod the game; it's more trouble than it's actually worth." Not helping is the fact that all but one of the people replying has been extremely rude and hostile to me for literally no reason.
Last edited by Fristy Pants; Dec 8, 2024 @ 1:21pm
Fristy Pants Dec 8, 2024 @ 1:35pm 
Originally posted by benakenobi:
Originally posted by Fristy Pants:
there's no way to download the mods from Bethesda.net manually, and I can't find the ones I want anywhere else.
suppose you find a mod you want on https://mods.bethesda.net/en/doom_doomii/all
does the website also not let you through?
if it fails there too, type the mod name + doom into google and in top results you'll see links to doomworld or moddb. get the file, unzip it into your [C:\Users\<username>\Saved games\Nightdive Studios\DOOM] and it'll show up in game under Mods/Play - no need to login
if the mod has more than one WAD or has DEH file, load them using -file and -iwad commandline parameters

Don't worry about it; if what others have told me are any indication, I need to: download a 4th party source port; change the source code (not possible since I don't know how to program); download a 5th party launcher; and only THEN can I mod the game. If I have to jump through that many hoops to mod the game, I'm just gonna stick to vanilla Doom.
Seamus Dec 8, 2024 @ 1:53pm 
"4th party source port"

That'd be third party.

And, no.

Instead of making assumptions and claiming things don't work and are impossible to find you could actually ASK for help.
AmethystViper Dec 8, 2024 @ 2:46pm 
I downloaded the Helluva Boss: Going Postal mod through the Mod Browser and it worked fine for me. Sounds like the OP just wants to be yet another anti-Bethesda grifter trying to make this remaster look bad out of spite and incompetency.
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Date Posted: Dec 2, 2024 @ 7:21pm
Posts: 51