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This will remplace the MP ports for me because it's more easy to set up a co-op server.
For mods games and stuff. Still GZDoom
GZDoom and Zandronum change a number of gameplay mechanics, e.g. invisibility makes monsters not see you when idle in GZDoom, which wasn't the case in the original game, so for a "best" way for the original Doom games I'd suggest something like DSDA-Doom or "Woof!" for a more vanilla-esque experience. GZDoom is still great for modding though.
I think the big benefit of this port is the ease of access, if you want to play Doom with some less technically-inclined friends, you can just boot this up and play with them instead of spending an hour explaining how a source port works and that "no Zandronum won't install a virus dude please trust me on this". Plus, crossplay!
This is exactly why I've never managed to get anyone new into classic Doom. Nobody wants to spend an hour on a weekend downloading things, and troubleshooting when tons of newer shinier games work out of the box.
I am tech savvy and the port thing never worked.
EDIT: Reworded a bit