DOOM + DOOM II

DOOM + DOOM II

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Pekora Aug 8, 2024 @ 1:30pm
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No free aim?
https://github.com/id-Software/DOOM

...The basic rendering concept -- horizontal and vertical lines of constant
Z with fixed light shading per band was dead-on, but the implementation
could be improved dramatically from the original code if it were
revisited.

The way the rendering proceded from walls to floors to
sprites could be collapsed into a single front-to-back walk of the bsp
tree to collect information, then draw all the contents of a subsector
on the way back up the tree.

It requires treating floors and ceilings
as polygons, rather than just the gaps between walls, and it requires
clipping sprite billboards into subsector fragments, but it would be
The Right Thing....

Some project ideas:

...Add some rendering features -- transparency, look up / down , slopes,
etc....

Have fun.

John Carmack
12-23-97
Last edited by Pekora; Aug 19, 2024 @ 9:11am
Originally posted by byteframe:
This is the only thing holding back the bethesda ports from being good. Flip your old review score to negative and mention this, (as I have done).
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Showing 31-45 of 501 comments
Wicked Aug 8, 2024 @ 7:19pm 
Boomers get mindbroke if someone plays Doom in the "nonintended way".
Spuzaw Aug 8, 2024 @ 7:20pm 
Yeah, I wish they would add freeaim. I was hoping they would add it with this update. Kind of bummed they didn't.
Frostea Aug 8, 2024 @ 8:02pm 
Originally posted by Pekora:
Originally posted by Major_Higgins:
It's Doom. Only horizontal axis matters.
lol lmao even
He’s right though.
Haruspex Aug 8, 2024 @ 8:27pm 
Originally posted by VipeNess:
Only people that use the Arrows, Spacebar, and CTRL understand!

Teenage me in the mid-90s would have been absolutely confused and flabbergasted with the modern WASD and mouse aim control scheme.

I played Doom with the arrow keys. Ctrl to shoot. Shift to run. Space to open doors. Alt to strafe with the arrows instead of turning.
Chum Bippy Aug 8, 2024 @ 8:28pm 
♥♥♥♥ YOU
MaskMan191 Aug 8, 2024 @ 8:37pm 
There's no such thing as freeaim in doom. Even in other sourceports. That would require Doom to be a 3D game, but it's a 2D game pretending to be 3D.
Wicked Aug 8, 2024 @ 9:15pm 
Originally posted by MaskMan191:
There's no such thing as freeaim in doom. Even in other sourceports. That would require Doom to be a 3D game, but it's a 2D game pretending to be 3D.
Just add another renderer.
Haruspex Aug 8, 2024 @ 9:17pm 
Originally posted by MaskMan191:
There's no such thing as freeaim in doom. Even in other sourceports. That would require Doom to be a 3D game, but it's a 2D game pretending to be 3D.
Duke Nukem 3d was also fake-3d, and they managed to implement looking up and down. It wasn't true 3d, and your view would warp doing it, but you could.

Doom traditionally does not of course, but it's 2024 and we have things like GZDoom, so I can see why people would want it at least.
Pekora Aug 8, 2024 @ 9:24pm 
Originally posted by Haruspex:
Originally posted by MaskMan191:
There's no such thing as freeaim in doom. Even in other sourceports. That would require Doom to be a 3D game, but it's a 2D game pretending to be 3D.
Duke Nukem 3d was also fake-3d, and they managed to implement looking up and down. It wasn't true 3d, and your view would warp doing it, but you could.

Doom traditionally does not of course, but it's 2024 and we have things like GZDoom, so I can see why people would want it at least.
You are literally replying to bait my friend....
Haruspex Aug 8, 2024 @ 9:26pm 
2
Originally posted by Pekora:
You are literally replying to bait my friend....

I am but a fish. Blub, blub, blub...
Moderator Abuse Aug 8, 2024 @ 9:36pm 
Originally posted by claudespeed:
Introduced in Quake
Marathon, Mac: 1994
Terminator Future Shock, PC / IBM Compat: 1995 - Todd Howard's first baby, Was a great Game, Also Derivable and Flying Vehicles, Puzzles repeatable transitional loading zones, alternate fire modes for weapons, FMV real actor cutscenes.

Quake does have the record for fast 3D rendering in real time.
Dan_The_Noob Aug 8, 2024 @ 9:42pm 
Originally posted by Mr.SeriousCatt:
cant, with free aim you will get headache XD the engine is not prepared for free aim because of this

https://www.reddit.com/r/Doom/comments/1c4vrj6/doom_weird_camera_perspective/

you could make it work but unless you are using a source port when you aim you will get dizzy probably hahaha

The game is not real 3D after all, is 2D

doom hasnt been rendered 2D in so long... that perspective stuff doesnt apply anymore, even duke nukem isnt rendered that way anymore
NucaCola Aug 8, 2024 @ 9:52pm 
I mean it'd be a nice option to have
Ikagura Aug 9, 2024 @ 6:28am 
Originally posted by MaskMan191:
That would require Doom to be a 3D game, but it's a 2D game pretending to be 3D.
Wrong tho. It has elements using the Z-axis.
Last edited by Ikagura; Aug 9, 2024 @ 6:29am
Cernunnos Aug 9, 2024 @ 6:36am 
Freem aim? Why? It´s Doom.
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Date Posted: Aug 8, 2024 @ 1:30pm
Posts: 503