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Een vertaalprobleem melden
They might not technically be true 3D (Decent aside) but the internet at the time didn't know any better and neither did I.
It was a fun time.
Maybe "non polygonal 3D" could somehow work.
Decino even answered a question to me: If you turned off the Autoaim in the Doom source code, hitscan shots would go over and under their targets.
In theory, it should be possible to "easily" add Voxel support to do. Emphasis on quote-easily-unquote