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Original by default uses the, well, original MIDIs as played back by the original hardware they were composed on, while Remix is a new set of modern remixes of the OST by composer Andrew Hulshult.
As for the other options (which are available as fallbacks if there's no SC-55mk2 recording or remix available), FM synth is an emulation of the Sound Blaster card's OPL-based music capability, which was by a huge margin the most common option people had for music playback in DOOM. Original FM synth is a standard reproduction of how DOOM drove the OPL chip, while DMX enables OPL3 emulation for stereo playback and leverages some customization of the "instruments" and emulator to make the music sound better.
And MIDI synth more or less makes the music sound just like it would in Windows' default MIDI playback capability; what most people are used to MIDIs sounding like in the modern day.
I’d say Sigil 2 is a decent way to hear some differences with OPL2 vs OPL3
Apparently, OPL3 has twice the number of channels (compared to OPL2 so 8 sound channels compared to 4), stereo (full pan L/R), among other random things, there’s info out there what each Yamaha OPL could do the previous couldn’t do, so research.
Will edit the original post, but it sounds like DMX mode both uses a different set of "instruments" when playing back music that is supposed to sound more pleasant than DOOM's default handling of MIDI-through-FM synth, and a different OPL emulator (also seen in GZDoom apparently) that offers "improved timbre and dynamics" as the Doom Wiki puts it. Apparently these both use in some of Nightdive's other remasters as well, like Rise of the Triad's.
It goes a little over my head honestly, but I think I understand the gist of what the DMX option does now.
Assuming you meant the second FM Synth is DMX which is OPL3 Soundcard.
I was curious about this question too and came upon this. I saw a website offering a wad file that has the Roland SC-55 sound with a method to get it running in the new Doom1+2 2024 Kex Engine, but I don't understand the point since the Original sound option seems to emulate the Roland SC-55 MIDI sound almost perfectly. At least from what I can tell listening to different recordings of a Roland playing back the music on Doom in Youtube videos, comparing it to the actual gameplay.
The Midi Synth option is NOT the same as Original in this re-release, which is what I thought.
Though there is something wrong with the Midi Synth option because the snares/high hat or drums have some kind of awkward ear piercing echo in a few of the songs in Doom 1.
FM Synth is then a Sound Blaster card (what I would have had back in the day, had we owned a PC that was powerful enough to play Doom.. we did not), and FM Synth DMX is something rarer I never knew existed.
Alas, I can always boot up my old computer to get that sound going. Just a shame really.
Was it better than PC speaker? Ya, but anything was better than PC speaker.
A few games made proper use of it and had a banging soundtrack on SB cause of it.
"Original" uses tracks recorded on sc-55 hardware
"MIDI Synth" uses Timidity++ with a GUS patchset
FM Synth : original emulates the sound blaster opl2 chip
FM Synth : dmx uses the dmxopl patchset by sneakernets/ConSiGno
Additionally using 'fm synth' gives players the option to customize the number of fm operators ("fm chips" in-game) to a max of 8
Note that increasing "fm chips" may slightly reduce polyphony