DOOM + DOOM II

DOOM + DOOM II

View Stats:
Gravestoner Jun 28, 2016 @ 9:44pm
How do I properly install a mod or WAD in DOOM?
READ THIS BEFORE TYPING: I already have two Source Ports I use, I use GZDOOM & Zandronium, some of the mods I use work fine, I tried BRUTAL DOOM & Strange AEons, they both worked, but other ones don't seem to work, I made a skins file within the file that contains DOOM.WAD & the Source Port, I extracted Skulldash into the folder with the right Source Port, didn't work, when I launched the game it took me to regular Ultimate DOOM, I installed ProDOOMER, textures were missing, I tried Hocus Pocus, didn't work, tried the other Source Port, didn't work, another thing I want to know, is how do I play gameplay overhauls with WADs? I wanted to play Brotherhood of Ruin with GMOTA, but it didn't work together despite GMOTA & Brotherhood of Ruin working perfectly seperately.
< >
Showing 1-13 of 13 comments
Kaiser Ducky Jun 28, 2016 @ 10:06pm 
The skins folder only works with Zandronum, GZDOOM is a little more tedious than that. Open your base folder, and look for the following file: gzdoom-Username, it's a Configuration settings file. In that file, scroll down until you reach this:
"# Wad files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded.
# by path ="

Then, you will need to input the location of the mods/wads you wish to load. Maps must go first, then mods go after. Example of what it should look like:
path=C:/Downloads/Strange AEons.wad
path=C:/Downloads/BrutalDoom.pk3

Only one map wad should be added at a time in most cases. If you wish to switch to another wad, simply rename the path (example: path=C:/Downloads/Strange AEONS .wad), so GZDOOM won't read that file.


Have fun! :)
Gravestoner Jun 28, 2016 @ 10:32pm 
Originally posted by MunicipalRose:
The skins folder only works with Zandronum, GZDOOM is a little more tedious than that. Open your base folder, and look for the following file: gzdoom-Username, it's a Configuration settings file. In that file, scroll down until you reach this:
"# Wad files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded.
# by path ="

Then, you will need to input the location of the mods/wads you wish to load. Maps must go first, then mods go after. Example of what it should look like:
path=C:/Downloads/Strange AEons.wad
path=C:/Downloads/BrutalDoom.pk3

Only one map wad should be added at a time in most cases. If you wish to switch to another wad, simply rename the path (example: path=C:/Downloads/Strange AEONS .wad), so GZDOOM won't read that file.


Have fun! :)
I typed "path=C:/Program Files (x86)/Steam/steamapps/common/Ultimate Doom/WADs&Mods/RUINBROS.WAD
path=C:/Program Files (x86)/Steam/steamapps/common/Ultimate Doom/WADs&Mods/GMOTA_V0.9.9.pk33" Under the "# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=" it gave me regular DOOM II at launch.
Kaiser Ducky Jun 28, 2016 @ 10:57pm 
Originally posted by PATRiCKFBiMetalHeadValhalla!!!:
Originally posted by MunicipalRose:
The skins folder only works with Zandronum, GZDOOM is a little more tedious than that. Open your base folder, and look for the following file: gzdoom-Username, it's a Configuration settings file. In that file, scroll down until you reach this:
"# Wad files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded.
# by path ="

Then, you will need to input the location of the mods/wads you wish to load. Maps must go first, then mods go after. Example of what it should look like:
path=C:/Downloads/Strange AEons.wad
path=C:/Downloads/BrutalDoom.pk3

Only one map wad should be added at a time in most cases. If you wish to switch to another wad, simply rename the path (example: path=C:/Downloads/Strange AEONS .wad), so GZDOOM won't read that file.


Have fun! :)
I typed "path=C:/Program Files (x86)/Steam/steamapps/common/Ultimate Doom/WADs&Mods/RUINBROS.WAD
path=C:/Program Files (x86)/Steam/steamapps/common/Ultimate Doom/WADs&Mods/GMOTA_V0.9.9.pk33" Under the "# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=" it gave me regular DOOM II at launch.
I just realized, I made a mistake when I typed the example. You have to use this slash \, instead of this one /
I'm sorry, that's my bad. Here, I'll show you exactly how it should look:

"# Wad files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded.
# by path =
[Global.Autoload]
path=C:\WadMods\Doom2Wads\batman.wad"
Gravestoner Jun 28, 2016 @ 11:20pm 
Originally posted by MunicipalRose:
Originally posted by PATRiCKFBiMetalHeadValhalla!!!:
I typed "path=C:/Program Files (x86)/Steam/steamapps/common/Ultimate Doom/WADs&Mods/RUINBROS.WAD
path=C:/Program Files (x86)/Steam/steamapps/common/Ultimate Doom/WADs&Mods/GMOTA_V0.9.9.pk33" Under the "# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=" it gave me regular DOOM II at launch.
I just realized, I made a mistake when I typed the example. You have to use this slash \, instead of this one /
I'm sorry, that's my bad. Here, I'll show you exactly how it should look:

"# Wad files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded.
# by path =
[Global.Autoload]
path=C:\WadMods\Doom2Wads\batman.wad"
I typed "[Global.Autoload]
path=C:\Program Files (x86)\Steam\steamapps\common\Ultimate Doom\WADs&Mods\RUINBROS.WAD
path=C:\Program Files (x86)\Steam\steamapps\common\Ultimate Doom\WADs&Mods\GMOTA_V0.9.9.pk33"
It didn't work again, it just took me to the regular DOOM.
Kaiser Ducky Jun 28, 2016 @ 11:52pm 
Originally posted by PATRiCKFBiMetalHeadValhalla!!!:
Originally posted by MunicipalRose:
I just realized, I made a mistake when I typed the example. You have to use this slash \, instead of this one /
I'm sorry, that's my bad. Here, I'll show you exactly how it should look:

"# Wad files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded.
# by path =
[Global.Autoload]
path=C:\WadMods\Doom2Wads\batman.wad"
I typed "[Global.Autoload]
path=C:\Program Files (x86)\Steam\steamapps\common\Ultimate Doom\WADs&Mods\RUINBROS.WAD
path=C:\Program Files (x86)\Steam\steamapps\common\Ultimate Doom\WADs&Mods\GMOTA_V0.9.9.pk33"
It didn't work again, it just took me to the regular DOOM.
Wait, I just noticed this is the forum from Ultimate Doom, not Doom II. The problem is, both Brotherhood of Ruin and GMOTA are both only compatible with D2, and will not work on Ultimate Doom.

No Sleep for the Dead, Crusades, and The Evil Unleashed are a few epic Ultimate Doom wads. They were made for UD, so they will only work for Ultimate Doom.

Again, sorry for the mistake, THIS time, you should be able to get them working though :)
Gravestoner Jun 29, 2016 @ 12:18am 
Originally posted by MunicipalRose:
Originally posted by PATRiCKFBiMetalHeadValhalla!!!:
I typed "[Global.Autoload]
path=C:\Program Files (x86)\Steam\steamapps\common\Ultimate Doom\WADs&Mods\RUINBROS.WAD
path=C:\Program Files (x86)\Steam\steamapps\common\Ultimate Doom\WADs&Mods\GMOTA_V0.9.9.pk33"
It didn't work again, it just took me to the regular DOOM.
Wait, I just noticed this is the forum from Ultimate Doom, not Doom II. The problem is, both Brotherhood of Ruin and GMOTA are both only compatible with D2, and will not work on Ultimate Doom.

No Sleep for the Dead, Crusades, and The Evil Unleashed are a few epic Ultimate Doom wads. They were made for UD, so they will only work for Ultimate Doom.

Again, sorry for the mistake, THIS time, you should be able to get them working though :)
I'm having ♥♥♥♥ luck, I tried this "[Global.Autoload]
path=path=C:\Program Files (x86)\Steam\steamapps\common\Doom 2\WADs&Mods\RUINBROS.WAD
path=path=C:\Program Files (x86)\Steam\steamapps\common\Doom 2\WADs&Mods\GMOTA_V0.9.9.pk3" with the DOOM 2 WAD in The Ultimate DOOM, & with the DOOM2.WAD in the Doom 2 files.
Kaiser Ducky Jun 29, 2016 @ 4:14am 
Originally posted by PATRiCKFBiMetalHeadValhalla!!!:
Originally posted by MunicipalRose:
Wait, I just noticed this is the forum from Ultimate Doom, not Doom II. The problem is, both Brotherhood of Ruin and GMOTA are both only compatible with D2, and will not work on Ultimate Doom.

No Sleep for the Dead, Crusades, and The Evil Unleashed are a few epic Ultimate Doom wads. They were made for UD, so they will only work for Ultimate Doom.

Again, sorry for the mistake, THIS time, you should be able to get them working though :)
I'm having ♥♥♥♥ luck, I tried this "[Global.Autoload]
path=path=C:\Program Files (x86)\Steam\steamapps\common\Doom 2\WADs&Mods\RUINBROS.WAD
path=path=C:\Program Files (x86)\Steam\steamapps\common\Doom 2\WADs&Mods\GMOTA_V0.9.9.pk3" with the DOOM 2 WAD in The Ultimate DOOM, & with the DOOM2.WAD in the Doom 2 files.
Are you trying to load both at the same time? Usually, only one mapset can be in use at one time. If you're doing one at a time: then maybe try placing your mods/wads outside of the Doom directory, but somewhere easy for you to remember. I have mine simple stored in my C: directory in a separate folder.

Well, if all else fails, you can drag your desired wad to the GZDoom exe and it will do a one-time autoload that way, but only issue is that it won't be opened in Steam, so it won't track your time and you can't use the Steam overlay. I guess it's a small price to pay though o: Sorry I keep taking forever, my internet has been ♥♥♥♥ lately. I really hope you're able to get the wads working, I personally prefer wads over the base game, for variety... plus, I beat the base game many times throughout the years, since I been playing Doom since I was a little one q:
Gravestoner Jun 29, 2016 @ 10:18am 
Originally posted by MunicipalRose:
Originally posted by PATRiCKFBiMetalHeadValhalla!!!:
I'm having ♥♥♥♥ luck, I tried this "[Global.Autoload]
path=path=C:\Program Files (x86)\Steam\steamapps\common\Doom 2\WADs&Mods\RUINBROS.WAD
path=path=C:\Program Files (x86)\Steam\steamapps\common\Doom 2\WADs&Mods\GMOTA_V0.9.9.pk3" with the DOOM 2 WAD in The Ultimate DOOM, & with the DOOM2.WAD in the Doom 2 files.
Are you trying to load both at the same time? Usually, only one mapset can be in use at one time. If you're doing one at a time: then maybe try placing your mods/wads outside of the Doom directory, but somewhere easy for you to remember. I have mine simple stored in my C: directory in a separate folder.

Well, if all else fails, you can drag your desired wad to the GZDoom exe and it will do a one-time autoload that way, but only issue is that it won't be opened in Steam, so it won't track your time and you can't use the Steam overlay. I guess it's a small price to pay though o: Sorry I keep taking forever, my internet has been ♥♥♥♥ lately. I really hope you're able to get the wads working, I personally prefer wads over the base game, for variety... plus, I beat the base game many times throughout the years, since I been playing Doom since I was a little one q:
I'm sorry this fails a lot "[Global.Autoload]
Path=\This PC\Downloads\WADs&Mods\RUINBROS.WAD
Path=\This PC\Downloads\WADs&Mods\GMOTA_V0.9.9.pk3" I don't know anymore....
elderstyx Jun 30, 2016 @ 7:19pm 
Put your wad into the GZDoom folder and put Path=RUINBROS.wad
Gravestoner Jul 10, 2016 @ 8:04pm 
Originally posted by VonHootie02:
Put your wad into the GZDoom folder and put Path=RUINBROS.wad
Do you mean the base folder? (Late reply cause I gave up.)
elderstyx Jul 12, 2016 @ 6:20pm 
Originally posted by PATRiCKFBiMetalHeadShadowThief:
Originally posted by VonHootie02:
Put your wad into the GZDoom folder and put Path=RUINBROS.wad
Do you mean the base folder? (Late reply cause I gave up.)
Yep, the .ini always goes to the base folder, so no C:/Program Files (x86)/etc.
I'll tell you what, when I started Dooming this was the hardest thing I could understand, but it's actually really easy.
Last edited by elderstyx; Jul 12, 2016 @ 6:21pm
Gravestoner Jul 12, 2016 @ 8:03pm 
Problem is solved I just downloaded ZDL after all this conundrom.
elderstyx Jul 13, 2016 @ 5:49pm 
Originally posted by PATRiCKFBiMetalHeadShadowThief:
Problem is solved I just downloaded ZDL after all this conundrom.
That works as well. Happy I could help!
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Jun 28, 2016 @ 9:44pm
Posts: 13