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At least it looks miles better than most other projects that tried to bring 3D stuff into the game.
What if it allowed animators to create smoother 3D skeletal animations for the weapons as well as for the monsters themselves? That would be really cool to see.
Wouldn’t change a whole lot but I wouldn’t say pointless.
Aren't they rendered as polygons in GZDoom?
Nope, the Voxel mod only works with GZDoom using the original Doom wad.
Maybe you like that look IDK, but I always found it a bit silly.