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Still about as unfair as respawning enemies, and the fact that some of them are 100% invisible is just bollocks as well.
And invisible enemies, too.
But sure - I can see how people in 2018 can't compute.
They ambush you. It's a cheap tactic - yes. But it's how they did it back then. How I hate teleporting enemies myself. And whole walls come down and revealing a whole squad of shotgunners.
I don't mean to sound hostile but, I'm not an idiot, I know how video games work, so seeing a screenshot wouldn't change anything except verify that I'm telling the truth.
Thing is, you can't judge what enemy they are based on blood because they all have the same blood effect, right? Or am I mistaken? I was basing it on their projectiles and the sounds they were making. Pretty sure an easy to see transparent pinky that I've killed a hundred times in the previous 3 episodes won't be making the sounds of the Baron while shooting massive green balls at me. Probably a better indicator than what blood type they're spurting out is too.
And seriously? Take a single look at my profile. The vast majority of games I play are older games. Didn't it occur to you to actually, you know, have a look to double check you weren't mistaken before making idiotic claims? Nice profile page by the way. The whole Introduction section is quite the crack up. I could almost feel the edge cutting my wrists.
So now I assume you're just bad and a liar, too. Prove me wrong. :^)