Castle Story

Castle Story

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Zurichan Aug 6, 2015 @ 11:18am
Camera height should auto adjust
So its been a while since i last played. but i played again for a little bit and the one thing that really annoyed me was how the cameras weight doesnt autoadjust up steep slopes. The camera should automatically height adjust even when coming into contact with a 90 degree wall.

I believe the camera should just not have a ground point at all and should behave like the average real time strategy game camera.
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Showing 1-3 of 3 comments
76561198156013186 Aug 6, 2015 @ 12:51pm 
Hi ShortAsianGamer,

We can't know in advance what a player would like to see and how he would want to see it. That's the camera does not adjust itself automatically. If someone, for whatever reason, what to take a closer look to something, he can. Even if it's a wall.

You can deactivate the "ground point" camera by pressing "Atl" on your Keyboard is you don't want it to follow the terrain contours.
EightyS3v3n Jan 1, 2019 @ 2:37pm 
Originally posted by Ben_SauropodStudio:
Hi ShortAsianGamer,

We can't know in advance what a player would like to see and how he would want to see it. That's the camera does not adjust itself automatically. If someone, for whatever reason, what to take a closer look to something, he can. Even if it's a wall.

You can deactivate the "ground point" camera by pressing "Atl" on your Keyboard is you don't want it to follow the terrain contours.

Is this still a thing? I can't find a way to disable following contours. It seems that even if I manually change the camera height the chagne times out and the camera resets to the ground height.
Shatojon  [developer] Jan 9, 2019 @ 2:06pm 
Hey EightyS3v3n,

You can toggle on the editor camera in the settings. Click on the cog at the top right and you'll find the option there.
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Showing 1-3 of 3 comments
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