Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As a further note, I've also tried the [bleeding_edge] fork, and it seems this issue is also a problem there. Considering you haven't seemed to have encountered this bug I imagine it must not be replicatable for everyone. it does however make it insanely difficult for people who can't use the crystals to make more bricktrons.
And whilst I do appreciate that it is an early access game, the development team need to ensure that, on a professional level, QA targets are met. I appreciate they decided to re-write their entire engine from the ground up and that that may introduce new bugs that didn't exist previously. However something to this degree should ideally have been caught before release as a stable version. If they were working under a publisher, they would have had much tougher standards to adhere to, seriously, publishers are absolute arseholes, you have no idea. As it stands they've been working on this alpha for over 3 years now, I know they got over $700k to initially develop it, but employing a full studio isn't cheap, I imagine they'll hit financial troubles if they keep going at their current rate.
I only say this because I did back it way back when it was a kickstarter and I think it would be cool if they could take it to a full product.
But with all this confusion (not just you it seems), perhaps they should add an option in the radial menu. I hope maybe that explaination was a bit more clear.
Anyway yeah, they should mention that, its quite hard doing survival mode with the 6 units you can get at the start :)
I use one mine for all 3 types and one only for blue.
However, the feature I am most happy with so far is being able to mine only blue crystals. While it does take a long time, I usually send my miners (I almost always have 3-5 at a time) in for only blue crystals when my builders have enough brick stockpile to not be held up waiting for the miners (usually have 3-5 builders as well). This allows me to get about 20+ archers, at least 4-6 knights, and typically between 8-10 workers depending on big construction tasks are. I always play survival.