Castle Story

Castle Story

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KEG May 19, 2014 @ 6:18pm
Cheats/Mods
I'm looking for any Cheats or Mods I can use in the game in Single player such as Infinite Brickton spawning is this allowed and if so where can I find it at?
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Showing 1-15 of 23 comments
ByteShark May 19, 2014 @ 7:24pm 
You should be expecting an answer from box soon o_o I also want to know this.
BoredUltimatum May 19, 2014 @ 8:52pm 
You can unlock the dev mode through a DLL edit. Infinite spawn would be doable with something like Cheat Engine, just find the orange value.
KEG May 19, 2014 @ 9:02pm 
I cant figure out how to edit it
The_Box May 20, 2014 @ 2:26am 
You know, I don't think there actually are any cheats right now outside of using something like cheat engine. And it's the blue value you'd want. I -think- it's stored as a float. I'll do a little research on this and get back to you.
BoredUltimatum May 20, 2014 @ 6:32am 
Derp, right, blue value. The DLL edit is a hex edit online somewhere. The spot in the current version is different from what I saw but with a little searching it's doable. Far easier than a decompile/edit/recompile or memory edit. There are ways of finding functions and hooking in to change their logic but it's really not worth the trouble.
KEG May 20, 2014 @ 1:13pm 
Thanks box!
KEG May 30, 2014 @ 3:26pm 
I'm bumping this.. Really wanting to play the game with the abillity to spawn workers, warriors, archers and enemies just for fun
BoredUltimatum May 30, 2014 @ 7:15pm 
Your question has been answered. Your best bet is something like Cheat Engine and finding the blue crystal value. There are numerous general tutorials online for how to use CE that you can follow to get the general idea. Then apply that knowledge to CS. Use the unknown value type unless Box gets back with the actual value type.
Last edited by BoredUltimatum; May 30, 2014 @ 7:16pm
KEG May 30, 2014 @ 7:50pm 
Mind sending me one? I've been searching ALOT for castle story stuff
Setari May 31, 2014 @ 12:22am 
Originally posted by Keg:
Mind sending me one? I've been searching ALOT for castle story stuff

Dude just google 'cheat engine tutorials'.
KEG May 31, 2014 @ 6:20pm 
I have been why can't anyone here just simply send a link?
BoredUltimatum May 31, 2014 @ 8:12pm 
Frankly, I find that hard to believe. The first page of Google results has ample useable results. The first link has a sticky noting the built in tutorial: http://forum.cheatengine.org/viewtopic.php?t=15671

People aren't too quick post links because usually people asking for links either didn't even bother to try looking or only half-*ed it. That may not be the case in your situation but that's so overwhelmingly the case that people just don't cater. Also, searching sometimes means going past the first page on Google. For this, though, there are ample results. Just dig into them until it starts to make sense. If you don't do some digging yourself the only tutorial that would help you would be so long it would probably lose your attention. This may sound rude but this is a life lesson I had to learn myself. Despite the internet's wealth of information you still have to work for some stuff.
KEG May 31, 2014 @ 9:45pm 
I understand how to use cheat engine but I don't understand how to use this in castle story, Helping people shouldn't be such a big issue
BoredUltimatum May 31, 2014 @ 10:34pm 
You use it just like with any other game. Load castle story, open the castle story process in cheat engine, find and edit the blue crystal value. My apologies if I sound a little terse; I'm tired and there shouldn't be any difference between using CE with CS and using it with any other game.
Fluffy Jun 1, 2014 @ 12:25pm 
Excluding cheatengine, you can edit a file that modifies how many crystals it costs per person, how many more enemies per wave, ect.

Edit:
For windows, C:\Program Files (x86)\Steam\steamapps\common\Castle Story\Info\Sauvegarde
You basicly modify your save profile, I have messed around with it and made a corrupt save once by adding too much...

Open the Survival.gamemode in notepad, and you can modify
"gameVersion": "0.5",
"roundLength": 900.0,
"firstRoundLength": 1200.0,
"numberOfRounds": 4,
"enemeyIncreasePerRound": 1,
"BricktronCostIncreasePerSpawn": 0,
"wallResistence": 20,
"energyRefundForBricktronSoul": 0.6,
"energyRefundForCorruptronSoul": 0.25,
"rockGenerationFactor": 0.0,
"deathRockGenerationFactor": 0.5,
"bonusHitPointsForDoors": 10,

(the last one is "bonus HitPoints" without a space....steam censored it for some stupid reason xD)
Last edited by Fluffy; Jun 1, 2014 @ 12:30pm
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