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First, you'll need to make a barrel. Afterwards, select a Bricktron and make it pick it up with the right button of your mouse. Then, use the right+click on the catapult so the Bricktron can drop the barrel on it. Select the catapult, choose your target by clicking the right button of your mouse. Finally, hold the right button of you mouse on the selected area and choose the fire button in the pie menu.
Ben
You know... to help prevent more bricktron ai bogging. =D
As for multiplayer, the catapult currently disabled right now. It should be enabled in an update by the time we enable pvp and/or invasion.
An "undercover" dev[tron],eh?! Heh. (Sorry for being off topic, I just couldn't resist!)
It's a good suggestion. If a Bricktron would be in the same range, I don't see why we couldn't enable this function. Then again, sometimes players use their barrels in another ways.
We can't assume that's what all of them want, which makes no automation process not necessarily a good solution. The catapult is a powerful weapon, so there is a "price to pay" for using it.
Oh not for autofire, just to reload. Limiting the scope allows players to stockpile them in another location so the catapult can not see them and therefore not assign the bricktron to go reload any outside of its radius.
Yeah, I was talking about the reloading process. Sorry if I wasn't clear enough. But yeah, the scope of the catapult has no limits for now. We need to tweak it a little.
Ben
I recently bought CS, I'm playing sanbox mode to learn everything I need to before starting Invasion mode. I need a little info:
I want to build catapult, I've got woods and bricks but when I try to build it, my guys stop at some point. After 24 planks and 2 stone bricks, they say "No matching resources".
I tried to cancel the build and do it again, three times, no results. What do I miss?
Thanks
Send some Bricktrons in one of the mines. :)