Necrosmith 2

Necrosmith 2

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Slywyn Mar 29, 2024 @ 5:31pm
Upgraded Starting Units?
Unless I've just totally missed something, can we get some upgraded starter units? Maybe some extra mana at the start? Those starting two skeletons are fine for the first map, but they're showing their age at the second and almost entirely useless for the third.

They literally can't kill anything on the third map and they get oneshot by the first enemy or lair that you run across, and they're so slow by this point that they basically don't get anywhere or collect anything before they die.

Also not having to craft them every single time might be nice I guess.
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Showing 1-9 of 9 comments
DonnieTheDoom Mar 29, 2024 @ 5:35pm 
I wondered this as well. I dont understand why we even have to craft them at the beginning of each game if it gives them to us for free anyways. Why not just have them summoned instead of me needing to click on all the pieces and summon the two manually.
Forien Mar 29, 2024 @ 6:32pm 
Originally posted by DonnieTheDoom:
I wondered this as well. I dont understand why we even have to craft them at the beginning of each game if it gives them to us for free anyways. Why not just have them summoned instead of me needing to click on all the pieces and summon the two manually.
Because:
1. You could make a secret recipe if you know it
2. You don't have to summon them right from the get-go, you could wait for cat(s) to bring more parts
DonnieTheDoom Mar 29, 2024 @ 7:07pm 
Originally posted by Forien:
Originally posted by DonnieTheDoom:
I wondered this as well. I dont understand why we even have to craft them at the beginning of each game if it gives them to us for free anyways. Why not just have them summoned instead of me needing to click on all the pieces and summon the two manually.
Because:
1. You could make a secret recipe if you know it
2. You don't have to summon them right from the get-go, you could wait for cat(s) to bring more parts

What is the benefit of either of those opposed to having two collectors right at start?

What crazy parts could my cat bring that would be exceptionally better then instantly having two collectors? Not to mention thats all just rng though and unless the cat brings some wild lucky parts for a whole new better dead im going to set on lair raid and not collect (which defeats the purpose of what were talking about) its still going to have weak skeleton fodder parts , you try and word it in such a matter of fact way but didnt really do much. fangirling over a unbalanced and unfinished game lol even though youre in the minority
Last edited by DonnieTheDoom; Mar 29, 2024 @ 7:09pm
Slywyn Mar 29, 2024 @ 7:36pm 
Originally posted by Forien:
Originally posted by DonnieTheDoom:
I wondered this as well. I dont understand why we even have to craft them at the beginning of each game if it gives them to us for free anyways. Why not just have them summoned instead of me needing to click on all the pieces and summon the two manually.
Because:
1. You could make a secret recipe if you know it
2. You don't have to summon them right from the get-go, you could wait for cat(s) to bring more parts
They give you the same parts every single time and you can make -one- secret recipe with them but the other skeleton you can make is genuinely incredibly crap. And the cat bringing you more parts only helps if you actually have enough mana to make something with what you get, which on the third map? You won't. The parts are expensive enough that even if you burned every single one of them you wouldn't get enough to make a new unit without having collected more mana/parts to use.

Which is what those two starting skeletons are ostensibly supposed to be for.
DonnieTheDoom Mar 29, 2024 @ 9:40pm 
Originally posted by Slywyn:
Originally posted by Forien:
Because:
1. You could make a secret recipe if you know it
2. You don't have to summon them right from the get-go, you could wait for cat(s) to bring more parts
They give you the same parts every single time and you can make -one- secret recipe with them but the other skeleton you can make is genuinely incredibly crap. And the cat bringing you more parts only helps if you actually have enough mana to make something with what you get, which on the third map? You won't. The parts are expensive enough that even if you burned every single one of them you wouldn't get enough to make a new unit without having collected more mana/parts to use.

Which is what those two starting skeletons are ostensibly supposed to be for.


Exactly my point. Other person gave no useful advice at all, just a way to stand up for the game instead of addressing the problem we are both exactly talking about.
Forien Mar 30, 2024 @ 7:59am 
You can burn parts for mana. Mana is never an issue as long as your gather parts.

Also skellies are fast. With magnet you can farm a lot of parts easily and build any other dead you may want.
Slywyn Mar 30, 2024 @ 10:41am 
Originally posted by Forien:
You can burn parts for mana. Mana is never an issue as long as your gather parts.

Also skellies are fast. With magnet you can farm a lot of parts easily and build any other dead you may want.
This really isn't useful for the 3rd map. Disc. Whatever. They die to anything they come across and rarely gather enough parts to make another dead.
Dragonknight951 Mar 30, 2024 @ 2:34pm 
Yeaaaa, 3rd disc is an issue because when you start you have NOTHING, and even after gathering as much as you can, the fodder enemies alone can instantly melt both your units and your tower. Heck, they do so much damage that I think even lower tier titans(flesh and bone) would be melted by them before they can properly defend you! Powerful spells are really your only option and the ever increasing volume of enemies leaves that more of a stopgap than a solution.
Last edited by Dragonknight951; Mar 30, 2024 @ 2:34pm
Warlok Mar 31, 2024 @ 2:49am 
An upgrade/unlock of more starting body parts would be nice. Also, specific monster type boosts. (persistent... in the tower menus)
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