FACEMINER

FACEMINER

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How long is this game?
I liked the demo, it was short but I don't care about that. What matters is that it showed the game has a strong "idler" aspect to it. As such, if the full game is expected to be beaten in 6 hours, 4 of which are more or less a waiting game, then I'm afraid I have no interest in playing it.

But if I'm in for a ride that will last for a long time, then yes, I'm interested.

So how long is the full game, if we say that the demo was about 45 minute long?
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Showing 1-4 of 4 comments
just got s rank on hardest difficulty, story ending took 2.5 hours then unlocks endless
malogoss Feb 27 @ 4:23pm 
Originally posted by dana white:
just got s rank on hardest difficulty, story ending took 2.5 hours then unlocks endless

Yikes, that's very short. Thanks for the info.

The point of endless is just to make ridiculous amount of money I suppose?
Last edited by malogoss; Feb 27 @ 4:27pm
wristwork  [developer] Feb 27 @ 4:47pm 
2.5 hours is about right, though it can be longer or even a little shorter depending on playstyle and the difficulty selected. I've tried to make it so the pacing is pretty tight with frequent 'beats' (both in terms of the narrative and unlocks), so it's less idle than many idlers, but also much shorter. So it may not be what you're looking for! Endless mode is indeed about making number go up until the UI breaks, though I have tried to add a degree of replayability to the main game, too.
malogoss Feb 27 @ 4:58pm 
Originally posted by wristwork:
2.5 hours is about right, though it can be longer or even a little shorter depending on playstyle and the difficulty selected. I've tried to make it so the pacing is pretty tight with frequent 'beats' (both in terms of the narrative and unlocks), so it's less idle than many idlers, but also much shorter. So it may not be what you're looking for! Endless mode is indeed about making number go up until the UI breaks, though I have tried to add a degree of replayability to the main game, too.

Okay, thanks for being honest about it.

I'm not looking for a real idle game and I understand that 2-3 hours of active playtime can have the same entertainment value as 100 hours of idling. I actually bought some games that would fit that description recently. But given my experience with the demo and the game price to playtime ratio, yeah, I think I'll pass. Sorry :/
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Showing 1-4 of 4 comments
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