Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's only 2 servers so the population def is smaller than most mmo's.. but it's spread amongst 2 servers not 20+. So the game world is VERY populated.
Most players haven't linked their steam account yet and many never will.
As you can see people are quoting like a total number of accounts in clans(Not including duplicate players) at a little less then 5k not including inactives with probably 10-20% on at any time.
just figure using the steam launcher for a mmorpg is a recipe for adding a layer of possible issues to an already issue proned genere of games.
i like the publishers launcher typically.
if theres a way to link the steam account for statistics i would probably link several games, but only if i could play without using the steam launcher.
Oh and the game is decently packed right now, not crowded like a AAA themepark mmorpg, but for an indy sandbox, the numbers in game are looking real good.
: )
This is why i think they should consider an alternate subscription model to encourage player retention such as the declining subscription i've mentioned in other posts.
95% of the population uses the normal launcher, not Steam. The game is packed.