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""Just pray to not get a kobold mound appear in the wrong place at the wrong time. If that happens bye bye points.
LOL and guess what happend to me just a few minutes ago T H R E E E E times during the mission!! The definitely absolutly WORST idea robots ever had!""
Can anyone explain to me how to stop the kobolds, especially the infected one, when they are spawning behind the killbox?
place traps around it when it spawns
kill it fast before all kobolds spawn
...
When killing the mound takes about 10 to 15 sec??
With all your poor money spent on killboxes???
On resort when defending the lower rift????
With Kalos?????
If anyone needs this randomly spawning armaggeddon-mode for his personal feelgood moment he should have his mounds and his joy! But all of us who just want to play orcs and not lotto should also have their chance! So please ban this mounds to a new mission debuff or at least to an instable rift possibility!
The easiest solution is the same basic one that works when playing rain or night missions; minimize the area behind the killbox and barricades so things don't spawn behind your line. Other options include building protection around the rift, but that is more of a panic solution since it means less money put into the actual kill box. In this case you can try the new Orc Eater trap, placing 3-4 around the rift to catch will let you ignore the first few kobolds that come out of the mound. It will also help catch small leaks, which is helpful in letting you focus on larger enemies, like trolls and ogres, which could be worth double points depending on your distortions.
An other problem is, that the kobolds are hardly stoppable with some characters: A mound spawning in the southeast corner of the upper rift (resort, puzzle mode) is neither destroyable in time nor you can kill all kobolds with e.g. Max´ crossbow.
Just ask yourself: If the mounds would be one of the three level debuffs, would you pick them? What would be worse debuffs (in your opinion)?
thx
If a mounds appearing were to be on of the Distortion effects, I wouldn't particularly avoid it, there are plenty of other distortions I would take over it, but I would hardly consider it to be the worst option, I would consider it along the lines of the Rift Rush distortion (unstable rifts always appear). As for which distortions would be worse than that, easy:
Explosive Surprise
Faulty Parts
Looming Danger
Scramble!
Supply and Demand
;) Ok, I have to admit that ice ogres would really be a cool surprise!