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But ya, otherwise agree in principle. I never take the hookshot in single player because there are traps that are just simply better. And when going for a deep run, regardless of difficulty level, you need every trap slot you can get in single player. Putting something like the hookshot when you could have (insert just about anything here) hurts you way more then it helps. I suspect it will be the same case for the others.
Beehive adds combo points very easily and consistently, it's also organic (see new elixir)
WebSpinner can filter/hold a few small enemies and isn't very expensive
Cannon instakills any small enemy it takes.
With threads, they each have some interesting ones:
Beehive -> Apply poison, can be coupled with coup de grace
WebSpinner -> Pick hunters and extra combo
Cannon -> Golden ticket (free trap)
Note: keep in mind that more combos means more coins and more overdrive, see wiki for more info.
The problem is you can put 4-6 canons in a high traffic area, and 2 will work properly if you’re lucky. The others just sorta hang there and do nothing despite orcs walking right underneath them.
Finally, when the orc does get shot out, its movement speed is so high that I can’t even see it. This further adds to me questioning if they’re even functional.
I’ve shelved them for now.