Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's not a sequel to CF, so why should they bother?
This isn't true, to be honest. BlazBlue has had spin-offs before that existed alongside the main entries, but it still brings up the point that people would rather have another BlazBlue fighting game as opposed to another BlazBlue Spin-off (of which the last 3 were mobile games - Dark War, RR, and now Entropy Effect), despite the optimism for this title (looking forward to giving Entropy Effect a try). Before that was Cross Tag Battle, a spin-off fighting game with an unconventional battle system as opposed to the main series BlazBlue battle system.
The current reasoning we have available as to why BlazBlue is in its current state of spin-offs and not seeing another fighter yet is because the CEO of the company admitted they do not want the franchise to keep clashing with the Guilty Gear franchise on the same Fighting Game genre market, and they did not want to make a new BlazBlue fighter simultaneously that would compete against Guilty Gear Strive. (They did mention a possibility for a new BlazBlue fighter after support for Strive has ended, but they just launched a Season 3 up until 2024/2025).
https://www.ign.com/articles/arc-system-works-ceo-doesnt-want-guilty-gear-and-blazblue-to-compete-with-each-other
___________________________________
Arc System Works let Mori create BlazBlue to take Guilty Gear's place temporarily as a spiritual successor because, at one point: They actually lost the rights of the Guilty Gear franchise to Sammy Corporation until after SEGA merged with Sammy in 2011, where they were able to acquire it back. At that time, from the only information we had available to the public, the BlazBlue games are recorded to have sold more than Guilty Gear (even after XRD, which is hard to believe). Guilty Gear's success really didn't come until Strive (which again is hard to believe considering how well R+ and XRD REV (2) turned out), so they had to either temporarily halt the BlazBlue series or find a new genre for BlazBlue to fit in (hence all the spin-offs) while focusing the majority of their efforts to ensure Guilty Gear Strive succeeds (which in the end, it did. The series has sold over a million units and has over 2.5 million players). If they made a BlazBlue game now with the 3D Strive treatment, it would clash with Guilty Gear again in the market affecting the sales of Season 3 (and 4) and sales for new customers who haven't picked up Strive yet.
So the possibility of a new BlazBlue fighting game down the road is not completely gone. It's just not this year or the next. They're focusing on Strive now while letting 91Act experiment with the franchise via RR and Entropy Effect. Granblue Fantasy Versus and FighterZ are different cases that can co-exist because they are from companies that commissioned them (whereas BlazBlue and Guilty Gear are Arc System Work's IPs they have to put their own resources into).
I'm thinking if I should bite the bullet here or not.
Glad to see most people enjoy it, I was worried that it will get review bombed for it instead of if the game is good as it is.