BlazBlue Entropy Effect

BlazBlue Entropy Effect

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Question regarding Entropy 100.
So I got to Entropy 100 last night and tried it out. (Obviously died at the first boss. Lol. Cause I suck.) And noticed that there is a bit of an interesting dilemma you have to deal with.
So I have 6 minutes for all the combat stages and the boss in an area. Alright, can be dealt with. However enemies are over twice as tanky and 60% more spawn as well.

This made me come to the conclusion that you want to avoid unnecessary combat spaces. (Like tactics.) And want to focus on more important ones. (Like +max MP and potentials.) While grabbing non-combats (Like the slot machine and the events.) when available.

However, a stage is always obfuscated. That really messed with me in my first try. As I was left wondering and second guessing on if I should risk grabbing the obfuscated one to potentially get a potential stage or a tactic or if I should go safe with a non-combat stage.

Are there specific patterns that you can learn so you know that "Oh, option 2 and 3 are this and this, so option 1 (Obfuscated.) is a potential." Or is it truly random. And if so, how do you folks manage to deal with it? Thank you in advance!
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Tactics are far from unneccessary, they are part of your damage and you want to have all your tactics (red included) before the end of the run.

There is no pattern for level selection apart from a certain few :
First level is always potential.
Black Market is always 2-1, 3-1 or 4-1.

My order of priority is Potential->Tactics.
No need to Chase MP, between sortitio and exchange shop you'll gather some regardless you want it or not.

I also tend to disable bonus Advanced Battle because they, at the moment, nearly always give MP rather than Potential or Tactics.

6min is enough time that you shouldn't worry about skipping a battle level at standard 100 entropy. With transcendence though it's debatable.
Last edited by WardPhoenix; Jan 29 @ 1:55am
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