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I'll test it out for a while and let you know. It only happens every so often, usually when I alt tab out of the game/any fullscreen borderless application and go back in several times, but it might take me a while to be able to confirm whether or not it happens without DisplayFusion running.
After about a week of not using it, I'll let you know if it happened or not.
Of course, I'd like to continue to use DisplayFusion, so I hope there's a way to solve this issue. What do you think I should be doing next to troubleshoot it?
It always locks to 48 fps, and it's definitely related to switching focus to different windows and back, because, when I go out of focus the framerate locks to 48 while still out of focus, but then (usually) resets back to 144 fps when I give the game/application window focus again (except when it doesn't, hence the problem).
Is there anything else I can try, or any more information I could provide that would help in resolving this issue?
Also, both my secondary monitors run at above 48 fps, (which is the framerate that it gets locked to), so I'm not sure it'd be locking the Primary to the framerate of the monitor. I've also seen other posts online about programs getting locked to exactly 48 fps but for various reasons, which makes me think 48 has some sigificance in Windows.
And, finally, if it's at all helpful, the programs that I normally (almost 100% of the time) keep open without anything else on my second and third monitors are: Spotify and Steam (on the 1920x1080 60hz monitor); and Steam chat/friends list windows and Discord (on the 1600x900 75hz monitor). Do any of those use DWM, that you know of? Based on the structure of all 3, I'd assume that at least Spotify and Discord use it.
It definitely sounds like a Windows thing that's triggered by something in DisplayFusion (among other apps), so if we can narrow it down to a specific feature, then we may be able to work around it somehow :)
So far, with DisplayFusion running, but without 'Enable TitleBar Buttons' checked, fps on my main window has locked itself to 48 fps only once, even though I've been actively trying to get it to happen. (So it seems less frequent, but, of course, that's through very limited observation.)
During the one time that fps was locked to 48, I tried closing Discord and Steam chat windows in response to fix the issue. When I returned focus to the main window, the issue was indeed fixed, however, I've similarily fixed the issue before just by clicking off the main window and then returning focus to it, so I can't say for sure that closing either the Discord or Steam windows was the cause of it.
Disabling any features in DF that create windows (taskbars, titlebar buttons, monitor fading, alt+tab, "Enable maximized window dragging" on the Settings > Window Management tab) would definitely help, but then you're losing out on functionality too :(
It seems the only real way to resolve the issue is to make sure all of your monitors run at 144 Hz, but that's an expensive solution!
I didn't try the method stated in the post, as I don't have enough IO for both my secondary monitors to plug into my board's integrated graphics, and I think only plugging one in would make it kind of a moot point. I'll just be disabling as many DF features as possible, that I can, without impacting my experience too heavily, to try and reduce the chance of the framerate getting stuck.
Thanks for all your help with this, and I'm sorry there wasn't a solution that we were able to find and fix.