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But if you want a challenging Horde night then don't play Hard Difficulty, play it on Custom Difficulty where you lower the damage of your traps and increase the health and damages of every monsters.
So the Horde night is necessary to get experience... Aw, damn it.
Is there a setting to lower the numbers?
If you are confused by the number of monsters, set a smaller number of night monsters in the settings, but add their health and damage. It is also possible to reduce/increase the length of the night.
In addition to the experience for killing the undead, you upgrade the experience of your fairy and get a large number of fragments of stone Circles that can be profitably sold, and in the middle of the game used for crafting and improving equipment. Without night attacks, it is very slow to extract fragments and whole stones.
That would still be over 400 enemies for one night.
I see that this is more of a tower defense feature for the nights - the various traps increasing in harder-to-get materials make it perfectly clear that wooden traps ain't gonna cut it later 😨
I'm just so surprised that someone really thought of this as a good idea for this game, and even more surprised that there's not more of an uproar!
I have played for 4 hours now, and the "jank" and bugs they talk about in negative reviews are really minimal IMHO - also, I'm still running a 2070 card, and I can play in epic without problems. Everything I've seen until now, the first NPC camp, the combat system, the highly detailed handcrafted environment, is very high quality from my POV.
All the more I'm at a loss at what the night horde has to do with the day game...
I partially agree with the futility of the night in the sense that monsters attack the player, not his base, thus there is no point in defending the base, you can just meet the night in any convenient place and you lose nothing if you miss/ lose the night.
It would be more logical if the construction of the main buildings (except walls and traps) was possible around certain flags, which would be attacked by monsters in addition to the player. And also a ban on putting these flags in unintended places inaccessible to monsters.