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this means that if your base is massive enough nothing will spawn simply. and if nothing spaswns nothing or very little gets damage but you still get the full reward choices currently (which is a reason of early access and wont stay like that) no matter how many enemies you have killed. of course you dont get any exp then but exp is faster to farm via normal combat during day anyway as the high level enemies there grant way more exp per kill.
In default settings I'd only worry about fighting the dead for the first 10 nights or so, enough to unlock 'double jump' and max out the active abilities. After that it's easier for peace of mind to either relocate to a dungeon/cliff to minimize combat, or just burn a Stone at the shrine and only fight every 2-3 days when you're built up and want more XP.