IfSunSets

IfSunSets

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Joker Nov 10, 2024 @ 9:13am
SUGGESTION: Set Turret Target Prioity
@Devs, please allow us to set target class priority on the ranged turrets.

Example:
Target Priority: Flying
Target Priority: Least Health
Target Priority: Most Health

Etc.....
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Showing 1-5 of 5 comments
-shhfiftyfive Dec 1, 2024 @ 10:49pm 
this is a good idea. i would want them to prioritize the big suicide bombers.

my question is are the turrets missing an animation for shooting/rotating?
i just built some arrow turrets on foundation (slightly higher than the enemy height) surrounded by spike traps, but i don't see the turrets shooting at all ever.
-shhfiftyfive Dec 3, 2024 @ 2:05pm 
no answer... kinda off topic but can anyone confirm if these turrets work (with no visible animation?) i can't tell. they need animation, and a different colored damage number popup over enemies.
IfSunSets [Official]  [developer] Dec 5, 2024 @ 6:28am 
Hello, sorry for the late reply.
It is a great idea for sure and we will look, if we can implement something like that in the future.

Originally posted by -shhfiftyfive:
no answer... kinda off topic but can anyone confirm if these turrets work (with no visible animation?) i can't tell. they need animation, and a different colored damage number popup over enemies.
The turrets should work right now but I will forward it, that at the current state it seems hard to see if the turrets are actually in use.
-shhfiftyfive Dec 10, 2024 @ 11:44am 
Originally posted by IfSunSets Official:
Originally posted by -shhfiftyfive:
no answer... kinda off topic but can anyone confirm if these turrets work (with no visible animation?) i can't tell. they need animation, and a different colored damage number popup over enemies.
The turrets should work right now but I will forward it, that at the current state it seems hard to see if the turrets are actually in use.
i figured out why they weren't working.
i didn't realize they require power...
(cthuga power device with turrets in its radius)

this seems kinda wrong, as the power device itself requires mid to end game materials,

meaning even the cheapest early game turrets will not work until you get those materials for the power devices... at that point who wants cheap turrets!!!
Last edited by -shhfiftyfive; Dec 10, 2024 @ 11:47am
Nerevar Dec 15, 2024 @ 10:24pm 
Originally posted by -shhfiftyfive:
Originally posted by IfSunSets Official:

The turrets should work right now but I will forward it, that at the current state it seems hard to see if the turrets are actually in use.
i figured out why they weren't working.
i didn't realize they require power...
(cthuga power device with turrets in its radius)

this seems kinda wrong, as the power device itself requires mid to end game materials,

meaning even the cheapest early game turrets will not work until you get those materials for the power devices... at that point who wants cheap turrets!!!

you can get a power device early from finding thor. and you can buy the materials needed at the trader aswell. this isnt a lategame thing as you only really need 1 device to power everything. its radius increases when you upgrade it.

that beeing said turrets waste too much time shooting weaklings currently. they need a target priority setting.
Last edited by Nerevar; Dec 15, 2024 @ 10:25pm
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Date Posted: Nov 10, 2024 @ 9:13am
Posts: 5