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We even pitched the idea to some publishers, but they were more interested in historical games so that is where Kon wants to focus
I have a few side projects lined up, including a human-only medieval fantasy strategy game called Small Kingdoms that is like a slimmed down procedurally generated MKW built in the same engine, but maybe after those games I might make something closer to what I've been pitching - of course, I'm just one person so it might not capture the essence of KW1